branchrust_reboot/main/mesh_server_strippingcancel
11 Commits over 366 Days - 0.00cph!
Better parameters in FindAssets method, fix compile errors after merge
Merge from main (reviving this for hackweek)
Clothing r/w changes (all in one commit so I can revert it if needed)
Allow fbx's into server bundles if they have import legacy animation enabled (fixes car lifts not animating on server)
Properly fixed non readable meshes being added to server bundles without reserializing assets
Added Facepunch.BundleBrowser, a tool that loads the contents of two asset bundles for inspection and includes a diff tool to compare what assets have been added and removed between two bundles
BirthdayBalloonHandler is now an IClientComponent
Testing out some approaches to removing some unused mesh assets in server builds