branchrust_reboot/main/misc_optimisations2cancel
4 Commits over 0 Days - ∞cph!
Run NPC walk animation ground traces in a queue to ensure they run together and don't trigger physics syncs
Add new ScrollRectDisable component that disables ScrollRects when the cursor isn't visible (they take up some time in LateUpdate, even if the UI is alpha'd out)
Added the component to any ScrollRects that are active during gameplay
Remove allocations when adding to and running object work queues
Run ESPPlayerInfo in a work queue