userJarryd Campicancel
branchrust_reboot/main/mission_create_streamlining/outpost_spawningcancel

5 Commits over 0 Days - ∞cph!

6 Hours Ago
New StaticMissionItemDispenser entity, acts like a static storage container that fills itself with whatever loot is required by the mission when interacted with. Saves us having to scatter a heap of mission points around monuments that will then get cluttered over time, this allows us to have a single item dispenser that can be used by missions Added to fishing village A, updated safe zone unlock mission to fit
Today
Fix response buttons being clickable when animating
Today
Fixed being able to repeat non-repeatable missions
Today
S2P compound Add a spawn point fishing village a, S2P Create a new CompoundSpawning test scene
Today
Merge from outpost_spawning