userJarryd Campicancel
branchrust_reboot/main/naval_update/floating_citiescancel

11 Commits over 30 Days - 0.02cph!

11 Days Ago
Apply delta time
11 Days Ago
Expose a MovementMultiplier slider to SimpleFloatingEntity
14 Days Ago
Remove temp testing walkways
14 Days Ago
Re pivoted all of the floating walkway prefabs and adjusted the buoyancy points for better movement
14 Days Ago
Possibly fixed simple floating platforms flipping
14 Days Ago
Fixed SimpleFloatingEntity running logic if no players are nearby
14 Days Ago
Copy the terrain water system over to the floating city system so that water level queries work as expected (copied from craggy) Added a new ForceSpawnPoint component, if this is present in a scene the player will always spawn there (editor only)
15 Days Ago
Merge from parent
20 Days Ago
Add some Y offsets to the buoyancy points on the walkway prefab
20 Days Ago
Build manifest
32 Days Ago
Merge from parent