userJarryd Campicancel
branchrust_reboot/main/prefab_optimisations/trainyard_mergecancel

21 Commits over 0 Days - ∞cph!

2 Years Ago
Merge from trainyard_update
2 Years Ago
Applied UndergroundLODSwitcher to door.hinged.industrial_a_a and door.hinged.industrial_a_b (both used in train tunnels)
2 Years Ago
Add a new UndergroundLODSwitcher that switches the environment type of a LOD component to Underground if it is more than 15m below the terrain Applied it to the elevator doors in train tunnels (prevents 5-10 skinned mesh renderers rendering from over 100m away when the player isn't in the tunnel, but keeps any doors close to the surface unchanged)
2 Years Ago
S2P all fishing villages
2 Years Ago
Set aggresiveShadowLod and aggressiveShadowLodWearable convars to true by default
2 Years Ago
Possibly fixed the keypad multiple lod warning during startup
2 Years Ago
Revert test.dem
2 Years Ago
Add graphics.reportparticlesystems
2 Years Ago
Cull the moon pool water surface at 200m
2 Years Ago
Mark train tunnel dwellings and loot strips as OnlyVisibleUnderground, prevents a variety of meshes from rendering when the player is on the surface
2 Years Ago
Fixed missing server cull tag on salvaged sword world model, removes a useless transform on the server
2 Years Ago
Remove PlayerInput, ItemCrafter, PlayerBlueprints and SteamInventory components from all scientists and dwellers
2 Years Ago
Add mesh culling to various prefabs with shadow boxes Disable shadows on table lods in lighthouse
2 Years Ago
Merge from trainyard_update
2 Years Ago
Merge from trainyard_update
2 Years Ago
Merge from trainyard_update
2 Years Ago
Fixed diving tank worldmodel not having LODs setup properly Added Tools/Optimizer/Convert LODGroup to RendererLod Added Tools/Prefabs/Replacer to replace a bunch of prefabs while keeping their position Removed most LodGroup components from fishing villages (results in visible meshes from a distance when usiong binoculars/scopes)
2 Years Ago
Cull speaker meshes on compound music stage Don't use the aggresiveShadowLod convar on renderers with only 2 states Cull CCTV static arm mesh Cull some small pieces of the marketplace workbench prop
2 Years Ago
2 Years Ago
Reapply train tunnel changes
2 Years Ago
Merge from trainyard_update