branchrust_reboot/main/prefab_optimisations/trainyard_mergecancel

21 Commits over 0 Days - ∞cph!

1 Year Ago
Merge from trainyard_update
1 Year Ago
Applied UndergroundLODSwitcher to door.hinged.industrial_a_a and door.hinged.industrial_a_b (both used in train tunnels)
1 Year Ago
Add a new UndergroundLODSwitcher that switches the environment type of a LOD component to Underground if it is more than 15m below the terrain Applied it to the elevator doors in train tunnels (prevents 5-10 skinned mesh renderers rendering from over 100m away when the player isn't in the tunnel, but keeps any doors close to the surface unchanged)
1 Year Ago
S2P all fishing villages
1 Year Ago
Set aggresiveShadowLod and aggressiveShadowLodWearable convars to true by default
1 Year Ago
Possibly fixed the keypad multiple lod warning during startup
1 Year Ago
Revert test.dem
1 Year Ago
Add graphics.reportparticlesystems
1 Year Ago
Cull the moon pool water surface at 200m
1 Year Ago
Mark train tunnel dwellings and loot strips as OnlyVisibleUnderground, prevents a variety of meshes from rendering when the player is on the surface
1 Year Ago
Fixed missing server cull tag on salvaged sword world model, removes a useless transform on the server
1 Year Ago
Remove PlayerInput, ItemCrafter, PlayerBlueprints and SteamInventory components from all scientists and dwellers
1 Year Ago
Add mesh culling to various prefabs with shadow boxes Disable shadows on table lods in lighthouse
1 Year Ago
Merge from trainyard_update
1 Year Ago
Merge from trainyard_update
1 Year Ago
Merge from trainyard_update
1 Year Ago
Fixed diving tank worldmodel not having LODs setup properly Added Tools/Optimizer/Convert LODGroup to RendererLod Added Tools/Prefabs/Replacer to replace a bunch of prefabs while keeping their position Removed most LodGroup components from fishing villages (results in visible meshes from a distance when usiong binoculars/scopes)
1 Year Ago
Cull speaker meshes on compound music stage Don't use the aggresiveShadowLod convar on renderers with only 2 states Cull CCTV static arm mesh Cull some small pieces of the marketplace workbench prop
1 Year Ago
1 Year Ago
Reapply train tunnel changes
1 Year Ago
Merge from trainyard_update