branchrust_reboot/main/primitive/deployable_ammocancel
6 Commits over 0 Days - ∞cph!
Add terrain layer to GroundWatch
Switch explosives to Deployed layer
Update chain reaction layer mask
Implement IIgniteable and ISplashable so the explosives can be lit and defused
More reliable chain reactions
Fixed explosives not doing damage
Set up flammable version, better iexplosion effects
First pass on deployable siege weapon ammo