branchrust_reboot/main/rpg_skincancel
12 Commits over 31 Days - 0.02cph!
Fixed death screen not showing rocket icons from the RPG skin
Fix ammo vis not initialising properly in some cases
Add support for a projectile to declare override projectiles based on a weapon
Create prefab variants for standard/hv/incen rockets, they get spawned instead of regular rockets
Add a small delay after the reload is finished before resuming active rocket handling to allow for a bit of latency
Add support for showing rocket in left hand during reload
WIP showing ammo on 3rd person model
Setup SwapAmmo component on RPG vm
Restore /rpg folder in RocketLauncher, fixes broken vanilla rocket launcher caused by
133429
Setup swap RPG component on viewmodel