branchrust_reboot/main/rpg_skincancel

60 Commits over 31 Days - 0.08cph!

27 Days Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
27 Days Ago
RPG7 - Weapon rack position fixes
28 Days Ago
Fixed death screen not showing rocket icons from the RPG skin
28 Days Ago
Merge from main
35 Days Ago
rpg7 sounds
40 Days Ago
Fix ammo vis not initialising properly in some cases
40 Days Ago
Merge from main
40 Days Ago
Rpg7 viewmodel - Reduced ironsight curve to re-frame ADS and take up same screen space in ADS as base RPG - Includes base projectile update script with crosshair options - Set crosshair to be visible when in ADS
41 Days Ago
Fixes
41 Days Ago
Projectiles
41 Days Ago
Applied prefabs. Dummy coord fixes.
42 Days Ago
Refactors to LoadedAmmoWorldModel from feedback
43 Days Ago
Merge from main
43 Days Ago
Attack update
43 Days Ago
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44 Days Ago
RPG fx WIP.
44 Days Ago
Muzzle position fix
46 Days Ago
fix world model outline not showing on loaded rpg ammo (for dropped item) - added a check before showing world outlines for if the transfom is active in hierarchy, if not, no outline
46 Days Ago
RPG7 - Fixed ammo position in world model prefab
46 Days Ago
Added component to show loaded ammo in dropped RPG
46 Days Ago
merge from main
46 Days Ago
added rpg7 as skinnable of rocket launcher, set up skin.asset file
47 Days Ago
RPG7 - Adjusted LODs and fixed some issues
48 Days Ago
added ADS attack anim for rpg skin viemodel
48 Days Ago
RPG7 - adjusted weapon position on wild west DLC racks
48 Days Ago
RPG7 - weapon rack peg adjustment to fix clipping
48 Days Ago
RPG7 - world model collider and weapon rack adjustments
48 Days Ago
edited vm rpg skin anims
49 Days Ago
RPG7 - Texture & material update, icon
49 Days Ago
rpg skin vm animations edited
49 Days Ago
- prefab naming now matches - removed textures folder and placed textures in materials folder as per other assets
49 Days Ago
edited rpg skin 3p reload anim
49 Days Ago
Removed redundant rpg7 ammo model prefabs
49 Days Ago
rpg skin 3p holster position set and vm ADS idle anim linked in anim.controller
50 Days Ago
Add support for a projectile to declare override projectiles based on a weapon Create prefab variants for standard/hv/incen rockets, they get spawned instead of regular rockets
50 Days Ago
Add a small delay after the reload is finished before resuming active rocket handling to allow for a bit of latency
50 Days Ago
Add support for showing rocket in left hand during reload
50 Days Ago
WIP showing ammo on 3rd person model
50 Days Ago
Setup SwapAmmo component on RPG vm
50 Days Ago
setting up rpg skin viewmodel prefab and exported updated rig/anims
50 Days Ago
RPG7 - texture update
50 Days Ago
RPG7 - fixed pivots on HV ammo meshes, texture updates
50 Days Ago
rpg skin anims updated
53 Days Ago
RPG7 - Texture update
53 Days Ago
exported updated 3p rpg skin anims
54 Days Ago
RPG7 - updated sling in world model
54 Days Ago
setup 3p rpg skin anims
54 Days Ago
RPG7 - updated worldmodel mesh name, updated textures
54 Days Ago
updated vm rpg skin anims
54 Days Ago
Restore /rpg folder in RocketLauncher, fixes broken vanilla rocket launcher caused by 133429