branchrust_reboot/main/rpg_skincancel

59 Commits over 31 Days - 0.08cph!

9 Months Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
9 Months Ago
RPG7 - Weapon rack position fixes
9 Months Ago
Fixed death screen not showing rocket icons from the RPG skin
9 Months Ago
Merge from main
9 Months Ago
rpg7 sounds
9 Months Ago
Fix ammo vis not initialising properly in some cases
9 Months Ago
Merge from main
9 Months Ago
Rpg7 viewmodel - Reduced ironsight curve to re-frame ADS and take up same screen space in ADS as base RPG - Includes base projectile update script with crosshair options - Set crosshair to be visible when in ADS
10 Months Ago
Fixes
10 Months Ago
Projectiles
10 Months Ago
Applied prefabs. Dummy coord fixes.
10 Months Ago
Refactors to LoadedAmmoWorldModel from feedback
10 Months Ago
Merge from main
10 Months Ago
Attack update
10 Months Ago
RPG fx WIP.
10 Months Ago
Muzzle position fix
10 Months Ago
fix world model outline not showing on loaded rpg ammo (for dropped item) - added a check before showing world outlines for if the transfom is active in hierarchy, if not, no outline
10 Months Ago
RPG7 - Fixed ammo position in world model prefab
10 Months Ago
Added component to show loaded ammo in dropped RPG
10 Months Ago
merge from main
10 Months Ago
added rpg7 as skinnable of rocket launcher, set up skin.asset file
10 Months Ago
RPG7 - Adjusted LODs and fixed some issues
10 Months Ago
added ADS attack anim for rpg skin viemodel
10 Months Ago
RPG7 - adjusted weapon position on wild west DLC racks
10 Months Ago
RPG7 - weapon rack peg adjustment to fix clipping
10 Months Ago
RPG7 - world model collider and weapon rack adjustments
10 Months Ago
edited vm rpg skin anims
10 Months Ago
RPG7 - Texture & material update, icon
10 Months Ago
rpg skin vm animations edited
10 Months Ago
- prefab naming now matches - removed textures folder and placed textures in materials folder as per other assets
10 Months Ago
edited rpg skin 3p reload anim
10 Months Ago
Removed redundant rpg7 ammo model prefabs
10 Months Ago
rpg skin 3p holster position set and vm ADS idle anim linked in anim.controller
10 Months Ago
Add support for a projectile to declare override projectiles based on a weapon Create prefab variants for standard/hv/incen rockets, they get spawned instead of regular rockets
10 Months Ago
Add a small delay after the reload is finished before resuming active rocket handling to allow for a bit of latency
10 Months Ago
Add support for showing rocket in left hand during reload
10 Months Ago
WIP showing ammo on 3rd person model
10 Months Ago
Setup SwapAmmo component on RPG vm
10 Months Ago
setting up rpg skin viewmodel prefab and exported updated rig/anims
10 Months Ago
RPG7 - texture update
10 Months Ago
RPG7 - fixed pivots on HV ammo meshes, texture updates
10 Months Ago
rpg skin anims updated
10 Months Ago
RPG7 - Texture update
10 Months Ago
exported updated 3p rpg skin anims
10 Months Ago
RPG7 - updated sling in world model
10 Months Ago
setup 3p rpg skin anims
10 Months Ago
RPG7 - updated worldmodel mesh name, updated textures
10 Months Ago
updated vm rpg skin anims
10 Months Ago
Restore /rpg folder in RocketLauncher, fixes broken vanilla rocket launcher caused by 133429
10 Months Ago
Setup swap RPG component on viewmodel