branchrust_reboot/main/rpg_skincancel
53 Commits over 0 Days - ∞cph!
Rpg7 viewmodel
- Reduced ironsight curve to re-frame ADS and take up same screen space in ADS as base RPG
- Includes base projectile update script with crosshair options
- Set crosshair to be visible when in ADS
Applied prefabs.
Dummy coord fixes.
Refactors to LoadedAmmoWorldModel from feedback
fix world model outline not showing on loaded rpg ammo (for dropped item)
- added a check before showing world outlines for if the transfom is active in hierarchy, if not, no outline
RPG7 - Fixed ammo position in world model prefab
Added component to show loaded ammo in dropped RPG
added rpg7 as skinnable of rocket launcher, set up skin.asset file
RPG7 - Adjusted LODs and fixed some issues
added ADS attack anim for rpg skin viemodel
RPG7 - adjusted weapon position on wild west DLC racks
RPG7 - weapon rack peg adjustment to fix clipping
RPG7 - world model collider and weapon rack adjustments
RPG7 - Texture & material update, icon
rpg skin vm animations edited
- prefab naming now matches
- removed textures folder and placed textures in materials folder as per other assets
edited rpg skin 3p reload anim
Removed redundant rpg7 ammo model prefabs
rpg skin 3p holster position set and vm ADS idle anim linked in anim.controller
Add support for a projectile to declare override projectiles based on a weapon
Create prefab variants for standard/hv/incen rockets, they get spawned instead of regular rockets
Add a small delay after the reload is finished before resuming active rocket handling to allow for a bit of latency
Add support for showing rocket in left hand during reload
WIP showing ammo on 3rd person model
Setup SwapAmmo component on RPG vm
setting up rpg skin viewmodel prefab and exported updated rig/anims
RPG7 - fixed pivots on HV ammo meshes, texture updates
exported updated 3p rpg skin anims
RPG7 - updated sling in world model
RPG7 - updated worldmodel mesh name, updated textures
updated vm rpg skin anims
Restore /rpg folder in RocketLauncher, fixes broken vanilla rocket launcher caused by
133429
Setup swap RPG component on viewmodel
RPG7 - updated viewmodel and textures, added worldmodel and LODs
exported updated vm rpg skin rig and anims
RPG7 - copied files to independent rpg branch
exported latest rpg skin anims and rig
rpg skin prefab gun scale set to 7.5 in z and latest anims exported