userJarryd Campicancel
branchrust_reboot/main/skinned_mesh_bakercancel

2 Commits over 0 Days - ∞cph!

Today
Spawning new player_model prefab with baker component for NPC's
Today
Experimenting with a skinned mesh baker to swap out static NPC's with static meshes at a distance Setup baker component, currently spits out a series of static meshes for the given lod level Very WIP