branchrust_reboot/main/tech_editor_improvementscancel
                         
                     
             
         
     
    
        
9 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Tech tree window correctly reinitalises after a code change
                
                
                
                
             
         
        
            
            
            
                
                Fixed the tech tree toolbar moving down every time we enter/exit play mode
                
                
                
                
             
         
        
            
            
            
                
                Remove nextID field from TechTreeData, just evaluate when needed (it's editor only anyway)
                
                
                
                
             
         
        
        
            
            
            
                
                S2P bandit, outpost and large oil rig for hardcore tech trees
                
                
                
                
             
         
        
            
            
            
                
                Added new T0, T2 and T3 hardcore tech trees, identical to vanilla but without guns
Added ability for a game mode to gate access to a tech tree
                
                
                
                
             
         
        
            
            
            
                
                T2 primitive and T3 vanilla
                
                
                
                
             
         
        
            
            
            
                
                Update T2 and T1 Primitive
                
                
                
                
             
         
        
            
            
            
                
                Baseline for tech tree editor tool improvements
No longer needs to be opened/reopened when going in and out of play mode
Implements a snapping system to easily lay out items, grid is slightly skewed in-game for better visual flow
Applied new layout on IO and T1 tree