branchrust_reboot/main/viewmodel_camera_anim_v2cancel
10 Commits over 365 Days - 0.00cph!
Apply ViewmodelCameraAnimationSync component to attack and dryfire on thompson viewmodel, fixes admire camera animation continuing if player cancels admire mid anim
Merge from main (stomped local changes on wallpaper.anim.controller and wallpaper.tool.viewmodel)
If a state is being entered via a transition with a duration, respect that duration when transitioning to the vm camera anim
Turn off root motion on viewmodel camera animator
Add support for the new has ammo layer on newer viewmodels to the Viewmodels test scene
Rename legacy animator field
Add admire support to the Viewmodels scene
Remove admire->idle transition
Add ViewmodelCameraAnimationSync component to sync the camera anim to the regular viewmodel anim
Setup on p17