branchrust_reboot/main/viewmodel_camera_anim_v2cancel

69 Commits over 396 Days - 0.01cph!

1 Year Ago
T1 SMG view model camera update
1 Year Ago
Merge from main
1 Year Ago
added camera animation to mini crossbow reloading
1 Year Ago
QA feedback changes for view model camera animations
1 Year Ago
vmcamera updates based on feedback
1 Year Ago
added sync component to crossbow viewmodel animator
1 Year Ago
Adding missing sync component to torch's, knife and frontier hatchet for vmcameras
1 Year Ago
added camera animation sync component to attacks in mace animator
1 Year Ago
View model camera animations - adding missing script to all weapons and props that needed it
1 Year Ago
Apply ViewmodelCameraAnimationSync component to attack and dryfire on thompson viewmodel, fixes admire camera animation continuing if player cancels admire mid anim
1 Year Ago
Merge from main (stomped local changes on wallpaper.anim.controller and wallpaper.tool.viewmodel)
1 Year Ago
Switching blunderbus and T1 SMG to use original camera movement
1 Year Ago
Item set view model anim updates and added missing .viewmodel content
1 Year Ago
Shotgun & bow view model anim updates and added missing .viewmodel content
1 Year Ago
Rifle view model anim updates and added missing .viewmodel content
1 Year Ago
Launchers and melee view model anim updates and added missing .viewmodel content
1 Year Ago
Musical instrument view model anim updates and added missing .viewmodel content
1 Year Ago
Explosives view model anim updates and added missing .viewmodel content
1 Year Ago
Pistol view model anim updates and added missing .viewmodel content
1 Year Ago
Updating the last few weapons missing from the list with view model camera animations
1 Year Ago
merge from main
1 Year Ago
View model camera animations for tools and items
1 Year Ago
1st pass view model camera animations for content in the tools list
1 Year Ago
1st pass view model camera animations for all muscal instruments that need them (deploy + admire only)
1 Year Ago
First pass view model camera animations for all melee weapons
1 Year Ago
View model camera animations for all explosives (1st pass) and initial melee list set up
1 Year Ago
First pass view model camera animations for all explosives
1 Year Ago
First pass viewmodel camera animations for all pistols
1 Year Ago
Adding view model camera animation files for pistol set
1 Year Ago
Viewmodel camera animation set up for all pistols
1 Year Ago
Final polish pass on vm camera animations for the initial list of guns
1 Year Ago
Polish pass on camera animations for a selection of weapons
1 Year Ago
Update vm cameras for a selection of weapons (deploy, admire and reload only)
1 Year Ago
1st pass view model camera animations for a selection of weapons (deploy, admire and reload only)
1 Year Ago
1st pass viewmodel camera animations for a selection of weapons (deploy, admire & reload only)
1 Year Ago
Merge from main
2 Years Ago
Scene/timeline backups
2 Years Ago
Merge from main
2 Years Ago
VM camera anims for SMG, MP5 and Thompson
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
VM camera animations for M39, L96 and Bolt Rifle
2 Years Ago
If a state is being entered via a transition with a duration, respect that duration when transitioning to the vm camera anim
2 Years Ago
Merge from main
2 Years Ago
Re-added dryfire and attack states (for AK vm cam reset)
2 Years Ago
LR300 vm cam anim tweaks - reduced movement for deploys
2 Years Ago
Added attack and dry fire states to prevent admire motion carrying over
2 Years Ago
LR300 vm camera anims
2 Years Ago
Merge from main
2 Years Ago
AK47u vm camera anims