branchrust_reboot/main/viewmodel_camera_anim_v2cancel
61 Commits over 365 Days - 0.01cph!
View model camera animations - adding missing script to all weapons and props that needed it
Apply ViewmodelCameraAnimationSync component to attack and dryfire on thompson viewmodel, fixes admire camera animation continuing if player cancels admire mid anim
Merge from main (stomped local changes on wallpaper.anim.controller and wallpaper.tool.viewmodel)
Switching blunderbus and T1 SMG to use original camera movement
Item set view model anim updates and added missing .viewmodel content
Shotgun & bow view model anim updates and added missing .viewmodel content
Rifle view model anim updates and added missing .viewmodel content
Launchers and melee view model anim updates and added missing .viewmodel content
Musical instrument view model anim updates and added missing .viewmodel content
Explosives view model anim updates and added missing .viewmodel content
Pistol view model anim updates and added missing .viewmodel content
Updating the last few weapons missing from the list with view model camera animations
View model camera animations for tools and items
1st pass view model camera animations for content in the tools list
1st pass view model camera animations for all muscal instruments that need them (deploy + admire only)
First pass view model camera animations for all melee weapons
View model camera animations for all explosives (1st pass) and initial melee list set up
First pass view model camera animations for all explosives
First pass viewmodel camera animations for all pistols
Adding view model camera animation files for pistol set
Viewmodel camera animation set up for all pistols
Final polish pass on vm camera animations for the initial list of guns
Polish pass on camera animations for a selection of weapons
Update vm cameras for a selection of weapons (deploy, admire and reload only)
1st pass view model camera animations for a selection of weapons (deploy, admire and reload only)
1st pass viewmodel camera animations for a selection of weapons (deploy, admire & reload only)
VM camera anims for SMG, MP5 and Thompson
VM camera animations for M39, L96 and Bolt Rifle
If a state is being entered via a transition with a duration, respect that duration when transitioning to the vm camera anim
Re-added dryfire and attack states (for AK vm cam reset)
LR300 vm cam anim tweaks - reduced movement for deploys
Added attack and dry fire states to prevent admire motion carrying over
Legacy bow vm camera anim (copied from hunting bow)
SAR + P17 cam anim tweaks
Hunting bow deploy and admire viewmodel camera animations - fixes the camera offset snap when deploying the bow.
Viewmodel camera anims for P17 deploy and reloads
First person greybox scene for vm anims
Reverted vm cam idle clip to 2 frame duration