branchrust_reboot/main/viewmodel_camera_anim_v2cancel

61 Commits over 365 Days - 0.01cph!

Yesterday
View model camera animations - adding missing script to all weapons and props that needed it
Yesterday
Apply ViewmodelCameraAnimationSync component to attack and dryfire on thompson viewmodel, fixes admire camera animation continuing if player cancels admire mid anim
Yesterday
Merge from main (stomped local changes on wallpaper.anim.controller and wallpaper.tool.viewmodel)
16 Days Ago
Switching blunderbus and T1 SMG to use original camera movement
16 Days Ago
Item set view model anim updates and added missing .viewmodel content
16 Days Ago
Shotgun & bow view model anim updates and added missing .viewmodel content
17 Days Ago
Rifle view model anim updates and added missing .viewmodel content
17 Days Ago
Launchers and melee view model anim updates and added missing .viewmodel content
17 Days Ago
Musical instrument view model anim updates and added missing .viewmodel content
17 Days Ago
Explosives view model anim updates and added missing .viewmodel content
17 Days Ago
Pistol view model anim updates and added missing .viewmodel content
17 Days Ago
Updating the last few weapons missing from the list with view model camera animations
18 Days Ago
merge from main
28 Days Ago
View model camera animations for tools and items
29 Days Ago
1st pass view model camera animations for content in the tools list
31 Days Ago
1st pass view model camera animations for all muscal instruments that need them (deploy + admire only)
35 Days Ago
First pass view model camera animations for all melee weapons
36 Days Ago
View model camera animations for all explosives (1st pass) and initial melee list set up
37 Days Ago
First pass view model camera animations for all explosives
43 Days Ago
First pass viewmodel camera animations for all pistols
44 Days Ago
Adding view model camera animation files for pistol set
44 Days Ago
Viewmodel camera animation set up for all pistols
45 Days Ago
Final polish pass on vm camera animations for the initial list of guns
46 Days Ago
Polish pass on camera animations for a selection of weapons
46 Days Ago
Update vm cameras for a selection of weapons (deploy, admire and reload only)
49 Days Ago
1st pass view model camera animations for a selection of weapons (deploy, admire and reload only)
52 Days Ago
1st pass viewmodel camera animations for a selection of weapons (deploy, admire & reload only)
11 Months Ago
Merge from main
1 Year Ago
Scene/timeline backups
1 Year Ago
Merge from main
1 Year Ago
VM camera anims for SMG, MP5 and Thompson
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
VM camera animations for M39, L96 and Bolt Rifle
1 Year Ago
If a state is being entered via a transition with a duration, respect that duration when transitioning to the vm camera anim
1 Year Ago
Merge from main
1 Year Ago
Re-added dryfire and attack states (for AK vm cam reset)
1 Year Ago
LR300 vm cam anim tweaks - reduced movement for deploys
1 Year Ago
Added attack and dry fire states to prevent admire motion carrying over
1 Year Ago
LR300 vm camera anims
1 Year Ago
Merge from main
1 Year Ago
AK47u vm camera anims
1 Year Ago
Legacy bow vm camera anim (copied from hunting bow)
1 Year Ago
Greybox scene changes
1 Year Ago
SAR + P17 cam anim tweaks
1 Year Ago
Hunting bow deploy and admire viewmodel camera animations - fixes the camera offset snap when deploying the bow.
1 Year Ago
Viewmodel camera anims for P17 deploy and reloads
1 Year Ago
Greybox scene changes
1 Year Ago
First person greybox scene for vm anims
1 Year Ago
Reverted vm cam idle clip to 2 frame duration