branchrust_reboot/main/vm_hand_spawncancel
4 Commits over 0 Days - Infinitycph!
Remove the hand_mesh from v_building_planner_rig (hacky removal, proper re-export will be better but this should allow us to verify memory savings)
Updated to use the correct arms only viewmodel
Add checkbox to spawn a hand model at runtime on BaseViewModel
Should allows us to delete the hand mesh from each viewmodel which is just a duplicated mesh, save some memory
The hand mesh itself is pooled, didn't seem to make a huge performance difference
Deleted hand model from building planner viewmodel as a test case