userJarryd Campicancel
branchrust_reboot/main/voiceprops/dlccancel

362 Commits over 273 Days - 0.06cph!

8 Days Ago
Radio list typo
comment
8 Days Ago
Merge from main
comment
15 Days Ago
Added another station
comment
16 Days Ago
Merge from voiceprops/dlc/playersave
comment
16 Days Ago
Can no longer pick up boom boxes in another player's TC auth
comment
16 Days Ago
Fixed a case where connected speakers would play audio even if they weren't powered NRE fix
comment
16 Days Ago
Merge from boomboxsync
comment
16 Days Ago
Add a few radio stations
comment
17 Days Ago
Don't decay the deployed boom box while it plays audio
comment
18 Days Ago
Matched audio output settings on thrown cassette recorder with held cassette recorder Fixed thrown cassette recorder that is already playing not playing audio when entering network range
comment
25 Days Ago
Merge from main
comment1 Comment
28 Days Ago
Cancel a gesture if a player changes equipped item
comment
29 Days Ago
Can press Ctrl+C and Ctrl+V to copy and paste the current phone number while on the dialling UI Added a button to copy the current phone's number into the clipboard
comment
30 Days Ago
Radio list changes
comment1 Comment
30 Days Ago
Merge from main
comment
30 Days Ago
Fixed some cases where high volume sensitivity was actually lowering volume sensitivity Fixed sensitivity setting being calculated incorrectly on the disco floor Standardised sensitivity between both disco floor variants
comment
31 Days Ago
Merge from BeatDetection
comment
31 Days Ago
Merge from main
comment
31 Days Ago
Create Mp3Streams in a background thread, eliminating hitch when connecting to some radio stations
comment
31 Days Ago
If audio output is set to something other than stereo only pass the first two channels (L/R) into the encoder Added AudioInterceptComponent.debugChannels to print out audio info
comment
32 Days Ago
Laser beam NRE fix
comment
32 Days Ago
Make laser beam update a work queue and clamp its allowed time
comment
32 Days Ago
▇▌▅▅▊ ▋▋▊▊▋ ▌▅▌▅ ▋▉ ▌█▄▍▇▉▍ █▉▋ ▇▌ ▍█▉▄▊▆█▅▆ █▍ █▆▌▌▆▆█▆▌▇ ▊▅▊▊▍▉ (▋▌▊▊ ▌▇▌▊▅ ▅▌█▉▋▉▇▇ ▉▉ ▋█▊▋▅▄▉█▉ ▇▇ ▍▇▋▊)
comment
34 Days Ago
█▅▅▊▊ ▋▌▉▊▍▇▌▇ ▇▋▉▄ ▊▍█ ▍▋▆█ ▉▄▍▅▌▆ ▋█▉ ▆██▄▆▅ ▋▉▋▄ ▋▅▆▊▆█▇ █▉▉▋▉▊▍▊ ▄▉▋▋▊ ▇▅▍▇
comment
34 Days Ago
Added a voice props volume slider (affects boom boxes and recorded cassettes)
comment1 Comment
34 Days Ago
Ensure BaseEntity exists on BoomBox when changing flags
comment
34 Days Ago
Added client convar LaserBeam.PrintQueue to print the state of every laser (queue state, length, time since last update)
comment
34 Days Ago
Player null check in RecorderTool
comment
34 Days Ago
Added LaserBeam.debugcollisions to print out if the lasers are hitting something Moved the laser origin point slightly further out from the laser light collision box
comment
35 Days Ago
Some profiles
comment
35 Days Ago
List disco floor large tiles variant as a unique item in vending machines
comment
36 Days Ago
Fixed bots not being able to dance because they haven't purchased the dlc
comment
36 Days Ago
Fixed some incorrect sound light settings (particularly with volume sensitivity set to high)
comment
36 Days Ago
Add Sonis Beats radio station
comment
36 Days Ago
Extra client side ownership check when playing gestures via convar
comment
36 Days Ago
Enforce DLC license check
comment
37 Days Ago
Unsaved material change
comment
37 Days Ago
Fixed sound light gibs appearing lit
comment
37 Days Ago
Fixed incorrect protection properties on connected speaker, sound light and laser light Fixed connected speaker always showing health bar
comment
37 Days Ago
Manifest Improved consistency when connecting and disconnecting connected speakers at the end of a chain
comment1 Comment
37 Days Ago
Disable pooling on Laser Light (might be related to missing laser beams)
comment
37 Days Ago
Merge from main
comment
37 Days Ago
Use RendererLod instead of LodRenderer on laser light
comment
37 Days Ago
More tweaks to connected speaker logic, more efficient spacing of audio sources when lots of connected speakers are chained together Limit 10 playing connected speakers per boom box
comment
38 Days Ago
Only attempt to unlock the laser achievement once per session
comment
38 Days Ago
Reduced the maximum number of connected speakers that can be in a chain (was 30, now 15) Connected speakers that are too close to each other will no longer play audio Fixed NRE in prior megaphone change
comment
38 Days Ago
Player mouth will now move while using megaphone and microphone stand
comment
38 Days Ago
Fix dances disabling screen overlays (diving goggles, plate helmet, etc)
comment
38 Days Ago
Compile fix
comment
38 Days Ago
Another attempt to fix boom box not turning off when player disconnects
comment