userJarryd Campicancel
branchrust_reboot/main/wires_and_powerlinescancel

5 Commits over 0 Days - ∞cph!

3 Years Ago
Removed Dynamic flag on wires, wires now spawn in correct transform position/rotation and can be treated as static for lod purposes
3 Years Ago
Lower tesselation level on wires based on quality level convar Don't tesselate lines that don't have any slack (player made)
3 Years Ago
Unsaved
3 Years Ago
Show output line connections as a debug line if the object isn't selected
3 Years Ago
Removed changes to IsDynamic on the LOD component of wires Adjust cull distance on wires to be 40 + wire length to account for really long wires