userJarryd Campicancel

13,783 Commits over 2,496 Days - 0.23cph!

7 Years Ago
Enable update while offscreen on the players body meshes while they are in third person (only if local player) Fixes the hand/arm meshes disappearing for a frame or two when quickly looking up/down
7 Years Ago
Exception checking in UpdateHeldProps
7 Years Ago
Added a max concurrent notes field, set to 3 Stops the oldest note playing if a new note is played that exceeds this value
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
Can no longer research instruments
7 Years Ago
Fix not being able to change note on the flute properly
7 Years Ago
Mark tambourine play as non-looping
7 Years Ago
Fixed an IK target on the drumkit (a#)
7 Years Ago
Show instruments in crafting menu in build
7 Years Ago
Revert last change for acoustic guitar Add option for bone aligner to use hard coded values
7 Years Ago
Reduced the popping when a deploy animation completes (affects guitars only)
7 Years Ago
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7 Years Ago
Changed instruments file path to /instruments/
7 Years Ago
Removed another .Instantiate Removed some unneeded .SetActive()
7 Years Ago
Item name changes
7 Years Ago
Assigned right hand to high hat IK pos
7 Years Ago
Standardised some animator crossfades Speed up crossfades for player (not instrument) to try and fix speed differences
7 Years Ago
Subtract the jenkins file change from yesterday
7 Years Ago
Exposed note hit time on IKController (lower = faster hand movements) Exposed a curve to control how hands move between their hit and rest state
7 Years Ago
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7 Years Ago
Cleaned up item descriptions
7 Years Ago
Fixed tambourine glow not hooked up and removed a LOD (it had 4, everything else has 3)
7 Years Ago
Fixed tuba glow model not assigned correctly Fixed cowbell and tambourine LODs on world models
7 Years Ago
Block note input while in UI (inventory/Crafting/etc)
7 Years Ago
Switch third person camera to a sphere cast to prevent clipping
7 Years Ago
Switch drum kit, xylophone and piano to use burlap sack as world models
7 Years Ago
Rename Flute to "Pan Flute"
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Fixed GameObjectRef instantiation Rebuilt ShopMarkerCluster to fix new scaling issues
7 Years Ago
Unsaved changes
7 Years Ago
Code review changes
7 Years Ago
Added a revert changes to jenkins before we do a checkout to clear out any pending changes (checking out while files are changed won't update existing files)
7 Years Ago
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7 Years Ago
Reworked hit IK processes - instead of calculating an up, just lerp between two transforms (eg. left0, left0hit, etc)
7 Years Ago
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7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
Refactored IK controls into a new component (removes a lot of unneeded fields on held instruments)
7 Years Ago
When equipping an instrument, reset all bone scales above spine2 to 1
7 Years Ago
Fixed deploy mesh disabled on Bass guitar
7 Years Ago
Switched to LODGroups on: Tuba, Bass, Jerry Can Guitar, Cowbell, Tambourine and Trumpet
7 Years Ago
Fixed drumkit player animator override missing some animations and defaulting to trumpet poses
7 Years Ago
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7 Years Ago
Recalculate note stop time on all clients, sounds a lot better
7 Years Ago
Fixed notes getting spammed when holding lmb on some instruments
7 Years Ago
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7 Years Ago
Remove cowbell deprecated key controller
7 Years Ago
Merge from main