userJarryd Campicancel

7,306 Commits over 1,614 Days - 0.19cph!

6 Hours Ago
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Today
Added a ViewmodelAspectOffset component that can move viewmodels away from the camera at certain aspect ratios Added to regular phone and mobile phone vm's
Yesterday
Apply to FrequencyConfig and CounterConfig as well
Yesterday
New UIAutoPanelCloser component that closes UI panels if the player dies, gets wounded or starts spectating Applied to Assign to Friend, Sign painting, code lock and tech tree full screen panels
Yesterday
Merge from main
Yesterday
Add Tools/Cinematic/Lock Camera tool that snapshots the current position/rotation of a camera and locks the scene camera to that offset. Makes tracking objects in animations in the scene view a lot easier
Yesterday
Car parts check
Yesterday
Planter detection
Yesterday
HAB trigger detection
Yesterday
Dweller kill stat
Yesterday
Fixed suicide modal closing immediately in main menu
2 Days Ago
Fix skull rock skin not playing correct sfx when swinging Added the option to use a custom local folder for animation events so manifest rebuilds won't override paths
2 Days Ago
Fixed quit button closing quit modal immediately
2 Days Ago
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2 Days Ago
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3 Days Ago
Merge from FirstPersonSpectate
5 Days Ago
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5 Days Ago
Hi res screenshot convar should now be compatible with dof exposer
5 Days Ago
Fixed some more issues with the nametags
5 Days Ago
Merge from main
5 Days Ago
Merge from FirstPersonSpectate
5 Days Ago
Show death and sleeping UI if the player being first person spectated is dead or asleep
6 Days Ago
Merge from FirstPersonSpectate
6 Days Ago
Possible NRE fix
6 Days Ago
Added a button to spectate a player in the player info panel of the server admin F1 tab
6 Days Ago
Merge from first person spectate
6 Days Ago
Add support for the title field of hero ads to use a url (500x500)
6 Days Ago
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6 Days Ago
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7 Days Ago
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7 Days Ago
Merge from main
7 Days Ago
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7 Days Ago
Merge from FirstPersonSpectate
7 Days Ago
Update head look flag to fix merge conflict
7 Days Ago
Merge from main
7 Days Ago
Merge from main
7 Days Ago
Improve camera angles when entering/exiting parent volumes (still not quite perfect, but a bit better now)
8 Days Ago
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8 Days Ago
Potential fix for snowball leaked entities
8 Days Ago
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8 Days Ago
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