userJarryd Campicancel

13,105 Commits over 2,831 Days - 0.19cph!

Yesterday
Fixed jungle ak vm errors
Yesterday
Merge from jungle_update
Yesterday
Fixed error when getting killed by outbreak scientist
2 Days Ago
Merge from jungle_update
2 Days Ago
Some possible NPCPlayerNavigator.GetAimDirection NRE fixes
2 Days Ago
Possible FoliageDisplacement.ChangeLOD NRE fix
2 Days Ago
Merge from jungle_update
2 Days Ago
Merge from main
2 Days Ago
Split the method up so if it still breaks we'll at least know where it's breaking
2 Days Ago
Possible Menu_CanSwing_ShowIf NRE fixes
2 Days Ago
Merge from jungle_update
2 Days Ago
Fixed exception when opening emoji gallery in menu (note that unlock_all_skins will not work for unlocking emoji while not connected to a server)
2 Days Ago
▌▅██▅ ▉▇▋▅ ▍▇█▇█▌_▄▉▄█_▌█▌
2 Days Ago
▇▌▋ ▆▋▊▍▆▄ ▉▊▊▊▍▅ █▅██ █▆▉▆▇ ▇▋▇▊▇▆▉▉ ▄▉▋▌ ▊█▆▍
3 Days Ago
Merge from jungle_update
3 Days Ago
Reduce height of walkable vine colliders for less foot floating
3 Days Ago
Merge from jungle_update
3 Days Ago
Adjust branch colliders again
3 Days Ago
Merge from jungle_update
3 Days Ago
Apply to descend option as well
3 Days Ago
Don't allow the player to mount a vine if they are already mounted to something
3 Days Ago
server.emojiOwnershipCheck is now a convar and enabled by default Don't show emoji not owned by the player in the gallery If a player submits a chat message with an emoji they don't own the emoji is stripped out of the message Unlock_all_skins convar is now respected for emoji ownership checks
3 Days Ago
Merge from jungle_update
3 Days Ago
Merge from jungle_dlc
3 Days Ago
Merged some safety checks
3 Days Ago
Added new ladder footstep events when climbing up and down (see ClimbFootstepSound field on TriggerLadder)
3 Days Ago
Don't render vine shadows if lod > 0
3 Days Ago
Merge from jungle_update
4 Days Ago
Merge from particle_light_cull
4 Days Ago
Convert industrial conveyor light setup to just play/stop particle systems rather than toggle gameobjects on/off Added new ParticleSystemLightCull script, disables the Light component of a particle system at a given distance. Helpful for situations like these were the light isn't visible at a distance but we still want the emissive particle to appear
4 Days Ago
Merge from jungle_update
4 Days Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
4 Days Ago
Trees will now drop any attached explosives when they start to fall
4 Days Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
4 Days Ago
Merge from jungle_update
4 Days Ago
More hypothetical LODComponent.GetDistance checks
4 Days Ago
Merge from jungle_update
4 Days Ago
Fixed not being able to reskin the shelves
5 Days Ago
Merge from jungle_dlc
5 Days Ago
Switch vine material to cutout
5 Days Ago
Merge from main
5 Days Ago
Adjusted vine swing height to vary based on distance travelled, legacy height is now how low you go when swinging at max distance, will now go down half as much when travelling the minimum distance
5 Days Ago
Fixed overlapping flags causing vines to not know they are away from their home branch
5 Days Ago
Fix NRE when spraying on hardside of a block with wallpaper
5 Days Ago
Merge from jungle_update
5 Days Ago
Fixed descend option not working
5 Days Ago
Merge from jungle_update
5 Days Ago
▍▋-▋▄▆▆▅▍ ▆▅▇▇▉▆ ▇▄▋▉█▋█▊█▍█ ▍▌ ▄▉▍▌ ▋▌▅█ ▆▉▄▋ █▋▉▇ ▅▍▄ █▄▉▇ ▅▍▋ ██▇▇ ▋▉▇█▅▇▇▆ ▊▉ █▌▅ ▉▋▌▄▍▌, ▇▆▍█▉▋▉▆ ▋▌ ▍▇ ▊▅▍▋█▇▄▊ ▅▄ ▍▇▉▍ ▆█▌█▅
5 Days Ago
Merge from jungle_update
5 Days Ago
▌▊▍'▅ █▋▇ ▍▋▊█ ▆▌▆▉▉▅▄▇ ▆▌▊▋▉ ▄▇█▉█▋▇▊▆▄ ▄▄ ▆▆ ▄▆▋█ ▄▋▌▉▄▄▅▌▋▅ ▌▊▊▅▌▇▅▄ ▇▋█▄ ▆▋ ▄▌▅█▇▌ ▄▅▉█ ▊▄▊▉▇██▊ ▄▅▋▉ ▇▌▆▌▅▍ ▌▍▍▄█▄▉ ▅▌▊ █▌▅▋▅▅▉▌▊ ▉▋▍▇▌ ▄▅ ▍██▇▆▉▊ ▅▇▉▉▊▉▊▄▅▉ ▋▅▅▄▄█▆▆█▅ ▊▅▌▉ ▄▍▇▄▄▋▉█ ▍▆▄▇▉ ▊▍▆▄▉ ▊█▊▊ ▍▄▍▍▅▄ ▌▇▄ ▍▉▄█▊ ▆▉ ▍▇▄▇▅▌▍▋▍▊/▇▅▅▄▉█▍ █▍▆▅▄▉█ ▉▊▆▅ ▌█▅ ▆▄▉▉ ▆▇▆ ▉▅ ▄▅▄ ▉▋▋▅▍▇ ▄▅▄▋ ▍▇▌▌▉▋▉▊ ▌▌██▄ ▄▉ █▇▄▊▌