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3,194 Commits over 944 Days - 0.14cph!

6 Years Ago
Broadcast barrel taunt and explosion
6 Years Ago
Limit barrel taunts to 2 seconds
6 Years Ago
Replicate model import settings
6 Years Ago
Bind ReplicateMovement
6 Years Ago
Make dice vehicle work in multiplayer
6 Years Ago
Bind flags for absolute transformation
6 Years Ago
Spawn barrel controllable model with random yaw just incase a nerd can recognise axis aligned barrels or some shit
6 Years Ago
Bring up front menu using 'P' aswell as escape so it can be opened in editor
6 Years Ago
Keep relative transform when detaching entities
6 Years Ago
Add Controllable.AddImpulse. Throw player up when umounting test vehicle.
6 Years Ago
Fix dice vehicle bug
6 Years Ago
Testing stuff
6 Years Ago
Better solution
6 Years Ago
Don't break network ids when selecting things in editor
6 Years Ago
Add Barrel Controllable to suicide barrels gamemode
6 Years Ago
Overload WithBurst to let people set a minimum
6 Years Ago
Fix the delay when waiting for players
6 Years Ago
Wrap players list when it gets long
6 Years Ago
Add a help screen to dice game
6 Years Ago
Move text and voice UI to engine addon, fix voice playing at 0 volume, add chat to dice game
6 Years Ago
Hide the buttons you cant use in dice game, css tweaks
6 Years Ago
Show proper text on dicegame ui instead of the enum
6 Years Ago
Use model library settings parameter instead of global state
6 Years Ago
Fix merging error
6 Years Ago
Add model library import settings (CollisionMode, LodForCollision) Merge branch 'master' of github.com:Facepunch/SandboxGame Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Add a console command to dicegame to restart the round
6 Years Ago
More detailed load times for models
6 Years Ago
Fix menu and console becoming stuck open (also no longer using vkeys)
6 Years Ago
Fix initial hud variable not sending when its hashcode is 0
6 Years Ago
Release game keys when the HUD is receiving the input
6 Years Ago
Dice game
6 Years Ago
Catch and log exception when hotswapping delegate
6 Years Ago
Skip hotload on network serializers
6 Years Ago
Switch HUD to use FString marshaler instead of cstring
6 Years Ago
Update SourceUtils KeyValues
6 Years Ago
Network serializer for enums, low overhead WithIndexes
6 Years Ago
Attach physics body to root bone if solid name doesn't match a bone name
6 Years Ago
Add .phys loading for ragdolls. Destructibles research. Add LinqExtension Enumerable.WithIndexes. Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Let gamemode change how spawnpoints are found
6 Years Ago
Add getter for angular velocity
6 Years Ago
Fix hard crash if timers are used before World is set
6 Years Ago
Replicate skylight, add classlibrary to post process entity
6 Years Ago
Fix smd animations
6 Years Ago
Fix crash
6 Years Ago
Missing file, test grabbing rAF as well
6 Years Ago
Trying to UI with the game properly
6 Years Ago
Expose volume, pitch, and attenuation on VoiceEntity No more mutable Vector3
6 Years Ago
Fix multiple post process volumes not working properly
6 Years Ago
Added Deref<T> to bindinggen
6 Years Ago
Testing post process stuff