userLayladcancel

7,547 Commits over 3,653 Days - 0.09cph!

4 Years Ago
Add entity ref to cloned shape instead of having a physics body proxy, traces to a welded child hits the root object
4 Years Ago
Revert SelfOrProxy shit
4 Years Ago
Reload unwelds everything in a weld group
4 Years Ago
Don't return body self or proxy for traces, instead use SelfOfProxy when needed
4 Years Ago
Rebuild body mass after removing cloned shapes
4 Years Ago
Handle rewelding for welded children
4 Years Ago
Handle prop welding properly, handles welding of groups and unwelding from group on destroy Move prop welding logic into Prop.Weld.cs Merge branch 'master' of sbox
4 Years Ago
Fix compile error in Light.cs
4 Years Ago
Add JointCount and GetJoint to PhysicsGroup Add Body1 and Body2 to PhysicsJoint Network properties needed to render client side balloon constraint
4 Years Ago
Add Read/Write to Color and Color32 so they can be networked
4 Years Ago
Spawn balloon with random color
4 Years Ago
Add Pitch and DistanceMax SoundEvent properties
4 Years Ago
Balloon pop sound
4 Years Ago
Add prop data to balloons
4 Years Ago
Add lerp to lookat camera
4 Years Ago
Balloon constraint enables collisions
4 Years Ago
Fix local balloon attach pos
4 Years Ago
Balloon tool & entity
4 Years Ago
Remover tool delays delete until next frame to give physics chance to wake up
4 Years Ago
Add PhysicsBody.GravityScale
4 Years Ago
Spawn ent with just eye yaw
4 Years Ago
Fix physgun breaking when grabbed ent is deleted
4 Years Ago
Bump up SetRagdollVelocityFrom linear amount slightly Add remover tool
4 Years Ago
Parent thrusters to physics body bone instead of just the entity
4 Years Ago
Add glow to grabbed physgun object
4 Years Ago
Basic wheel tool
4 Years Ago
Check if entity is valid before taking damage using gun
4 Years Ago
Add ModelEntity.RenderColor
4 Years Ago
Thruster effects
4 Years Ago
Disable solid collisions on attached thrusters
4 Years Ago
Add (temp?) post physics callback so forces can be applied to thruster
4 Years Ago
Spawn thruster ent with tool (left click attached, right click unattached) Don't attach thrusters to world
4 Years Ago
Rotate thruster ghost to hit normal
4 Years Ago
Add tool_thruster
4 Years Ago
add thruster model
4 Years Ago
PhysicsBody.SetMinSolverIterations
4 Years Ago
Add bindings for joint EnableLinearConstraint and EnableAngularConstraint
4 Years Ago
Only transfer yaw to grabbed object. Disable angular spring when not rotating to make grabbed object more stable. Decreased rotation speed.
4 Years Ago
Fix the math for physgun rotating
4 Years Ago
Add freezing to physgun
4 Years Ago
Try adding a body proxy to allow traces to welded structures to return the root body and not the child
4 Years Ago
Don't try to weld ents that have multiple bodies to avoid dealing with welding ragdolls right now
4 Years Ago
Remove welding testing code from player
4 Years Ago
Initial weld tool
4 Years Ago
physgun server checks
4 Years Ago
Implement physgun as a BaseCarriable
4 Years Ago
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4 Years Ago
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4 Years Ago
spaces
4 Years Ago
Rotate grabbed physgun object with owner yaw