userLayladcancel

7,560 Commits over 3,653 Days - 0.09cph!

17 Days Ago
Fix mesh component not applying tags to collision shapes on tags updated
17 Days Ago
Don't need to duplicate this code
17 Days Ago
Add SceneCamera.ToScreen that also returns if it's in front or not Add Gizmo.Draw.ScreenText that takes world position and screen offset to easily draw screen text at a world position Fix mesh tools drawing text behind camera
17 Days Ago
Fix serialized dictionary not triggering on property change when setting key or value
17 Days Ago
Fix list and dictionary not reaching serialized object property changed callback when removing entries
18 Days Ago
Don't show recompile button for assets that don't have source files
18 Days Ago
Refresh collection for list and dictionary control widgets if collection has changed - Fixes game resources not saving lists after first save
18 Days Ago
Don't apply cubemap fog to camera if it's render excluded Don't apply skybox tint to cubemap fog if it's render excluded
18 Days Ago
Fix envmaps not checking view tags - Fixes skybox with indirect lighting not being able to render exclude Dirty render of scene cubemap on EnvmapProbe tags change, it's probably needed
19 Days Ago
Shadergraph: Make enable shadows option work again
19 Days Ago
Fix scene rendering widget incorrect gizmo cursor ray when using different DPI
19 Days Ago
Start removing unused from native asset preview system
19 Days Ago
Fix crash trying to load invalid base_model_resource
19 Days Ago
Apply cubic scaling to motor max torque
19 Days Ago
Build physics aggregate with initial scale so ModelPhysics can at least spawn scaled (no dynamic scaling)
20 Days Ago
Delete public/renderablesystem there's nothing in here
20 Days Ago
Delete texturedictionary.vpc
20 Days Ago
Delete inputsystem.vpc, this was moved to engine2
20 Days Ago
Delete these unused files from tier3
20 Days Ago
Delete resourceinfo utils project
20 Days Ago
Delete surface properties compiler
20 Days Ago
Delete post processing compiler
20 Days Ago
Delete vmix compiler
21 Days Ago
Delete itoolclientsimulationapi, itoolgamesimulationapi and everything that goes along with it
21 Days Ago
Remove unused rescale from physics interface
21 Days Ago
Fixup SoundFile.Load filename so the same sound file can't be cached multiple times by passing in different exts (should we warn on fixup?)
22 Days Ago
This would cause extra work, do it in OnParentChanged instead
22 Days Ago
Make sure all descendants update tags on parent change - Fixes child colliders not updating tags when parent rigidbody changes parent
22 Days Ago
Fix bone merge not calculating world space attachments
22 Days Ago
SceneRenderingWidget.GetRay uses widget size for screen size
22 Days Ago
▆▌▇▅▇ ▇▇▍▊▍▅▇▌▇ ▇▇ ▉█▉▋▊▍▍.▌▋▋▉▉█▄█▊▌▄▅█ ▌▅▅▇ █▄▊▉▊▌▍ █▅█▇ ▇▊▆▉▆'▍ ▉▇▉▌▋ ▉▊▉█▉▌▆▌█▇ (▇▅ ▆▉▇█▅▍▌'▄ █▍▋▄ ▄▉ ▉▌ ▉▆▌▉ ▉▋ ▉▄▍▆▆▅▆▆▍▍ ▄█▄▍▌██?)
24 Days Ago
Same fix for dictionary
24 Days Ago
Ignore build hash for multiple list properties
24 Days Ago
Factor collection count into list control widget value hash for when collection is modified outside of control widget https://files.facepunch.com/layla/1b2511b1/sbox-dev_SIJY1NsYwk.mp4
24 Days Ago
Don't contribute ambient light from lights that are render excluded by camera
24 Days Ago
Remove DECLARE_ANIM_UPDATE_NODE, unused
25 Days Ago
Support long to enum in SerializedProperty.ValueToType - Fixes enum control widgets not working from ReflectionSerializedProperty
25 Days Ago
Fix SceneRenderingWidget.GetRay using wrong camera
26 Days Ago
Don't load shader compiler dll on dedicated server
26 Days Ago
Don't add resourcecompiler app system on dedicated server
26 Days Ago
Hook up SoundHandle.ElapsedTime
26 Days Ago
Show all enum flags in control widget, opt out with Hide attribute instead (We want the option to show All = Apple | Banana unless specified not to)
26 Days Ago
Make sure to destroy scene on widget destroy
26 Days Ago
Use SceneRenderingWidget for sound editor Use SceneRenderingWidget for viseme editor
26 Days Ago
Use SceneRenderingWidget for texture editor
26 Days Ago
Shift click compile notice to open all files with errors
26 Days Ago
Fix typo in "Copy World Transform" - it was copying local transform JsonIgnore bullshit in Transform
26 Days Ago
Fix whitespace being added as an asset type tag in search widget
27 Days Ago
Wait until shadergraph preview asset is compiled and up to date before reloading shader
27 Days Ago
Use VideoWidget for video widget test, delete VideoNativeWidget