userLayladcancel

7,495 Commits over 3,622 Days - 0.09cph!

6 Years Ago
Rotate editable meshes with rotate widget
6 Years Ago
Entity tool placement snaps to grid
6 Years Ago
Added toolbar button for global axis setting
6 Years Ago
Add toolbar button for angle snapping
6 Years Ago
Rotate selected entities with rotate widget
6 Years Ago
Add set entity rotation RPC
6 Years Ago
Make BaseShapeEntity abstract so it can't be spawned
6 Years Ago
Highlight selected entity, remove entity ownership on deselect.
6 Years Ago
Ownership and Delete RPC's work for any world entity, not just meshes. Allow selected entities to be deleted.
6 Years Ago
Add super basic entity class list UI. Spawn entity with entity tool. Allow entities to be selected and translated with widget.
6 Years Ago
Add entity placer tool
6 Years Ago
Move all mesh selectable specific code out of selection tool so the tool can work with any kind of selectable
6 Years Ago
Add ColorSaturation to postprocess
6 Years Ago
Add GrainJitter and GrainIntensity to postprocess
6 Years Ago
Use additive material for additive blended decals
6 Years Ago
Fix decal scale being applied incorrectly. Convert more dds textures.
6 Years Ago
Cache layer property for props and decals
6 Years Ago
Rotate and scale decals using their float properties
6 Years Ago
Use decal size center as pivot point
6 Years Ago
Apply texture import settings before async loading so materials can cache them straight away
6 Years Ago
Add texture filter and tiling to import settings
6 Years Ago
Add texture tiling methods (wrap, clamp, mirror)
6 Years Ago
Use quads for sprites
6 Years Ago
Add TranslucencySortPriority Add ForcedLodModel
6 Years Ago
Facewound map loader Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Serialize editable mesh face texture mapping properties
6 Years Ago
Auto refresh server browser if list hasn't been set yet
6 Years Ago
Change server browser font color so it can be seen
6 Years Ago
Oops
6 Years Ago
Add player list UI to map builder
6 Years Ago
Update addon state on dedicated server before starting new game to see if it fixes unknown gamemode
6 Years Ago
Change CurveType enum from byte to int to see if it fixes error on dedicated server
6 Years Ago
Add vertex selection. Offset vertices with translate widget. Add offset vertices RPC.
6 Years Ago
Move face selecting logic into MeshSelectable.OnSelect Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Handle selection tool deleting in Selectable.OnDelete Handle mesh translation in MeshSelectable Handle offset mesh faces in MeshSelectable
6 Years Ago
Add Vector2 to serializer factory list
6 Years Ago
Pack texture align rpc arguments into a INetworkSerializable to get around argument limit
6 Years Ago
Add Vector2Serializer
6 Years Ago
Add Mesh and Entity Selectable classes
6 Years Ago
Add RPC for modifying face texture alignment
6 Years Ago
Move snap settings to editor settings
6 Years Ago
Hook up translate gizmo to move meshes or faces. Block tool uses axis basis from texture basis.
6 Years Ago
Fix ingame front menu using curved border for background
6 Years Ago
Better gamemode icon for suicide barrels
6 Years Ago
Fix Stencil ref bug in main menu
6 Years Ago
make game tile box blur more subtle to avoid coherent stencil warnings
6 Years Ago
Remove generate lightmap uv setting from fbx importer cos it's slow as balls
6 Years Ago
Fix entity transform bug when setting after set model call
6 Years Ago
Add gamemode icons. Style game tile.
6 Years Ago
Partly implement func_tracktrain and path_track entities