userLayladcancel

7,479 Commits over 3,622 Days - 0.09cph!

7 Years Ago
Cache and replicate relative attach transform so it's never fucked with
7 Years Ago
Update attach parent transform on PostNetReceive
7 Years Ago
Attachment replication test case
7 Years Ago
BaseEntity needs a root component to replicate properly
7 Years Ago
Don't replicate native static mesh, we replicate this ourselves
7 Years Ago
Make default postproc less ugly
7 Years Ago
Fix compile errors
7 Years Ago
Rename OnFinishSpawn and NetworkSpawn to OnAuthoritySpawn and OnRemoteSpawn. Spawn default post process entity client side, assert if accessed on non clients (dedicated server)
7 Years Ago
Initial sandbox gamemode commit
7 Years Ago
Fix clients not having a valid hud reference, fixes chat
7 Years Ago
Don't enable debug camera client side
7 Years Ago
Add better map
7 Years Ago
Add new deathmatch map. Add help screen.
7 Years Ago
Turn friendly fire off by default
7 Years Ago
Style help screen to keep it consistent with everything else
7 Years Ago
Steal help screen from dice game for suicide barrels
7 Years Ago
Put weapons in their correct inventory order
7 Years Ago
Add weapon pickup weight (grenades have a small model so have less mass, need to make it heavy)
7 Years Ago
Add sniper sounds, don't zoom in while reloading or firing
7 Years Ago
Add sniper zoom toggle on alt fire Hide view model when zoomed in with sniper Allow weapons to scale owners view speed. Slow down view while zoomed in.
7 Years Ago
Walk slower with sniper
7 Years Ago
Fix shotgun, add sniper rifle
7 Years Ago
Fix bot NRE on dedicated server
7 Years Ago
Make default engine cubemap white
7 Years Ago
Fix compile error in dice game
7 Years Ago
Add get camera position and angles from player (this is the final camera, not the view target) Use player camera to trace target info
7 Years Ago
Fix barrel third person camera not working on clients
7 Years Ago
Add more missing assets
7 Years Ago
Add missing assets for deathmatch weapons
7 Years Ago
Fix NRE when trying to play 2d sound that doesn't exist
7 Years Ago
Namespace deathmatch weapons Move source assets to self contained addon so we can remove it when the time comes
7 Years Ago
Fix clip empty sound path Don't do damage to other barrels
7 Years Ago
Move custom player model out of shooter base Fix player model impact sound paths Add missing assets in suicide barrels
7 Years Ago
Remove mounting from shooter base. Don't play animations without a model.
7 Years Ago
Only show waiting and spectator teams on team selection hud
7 Years Ago
Use world time for round timers
7 Years Ago
Add a waiting team to suicide barrels so the gamemode wont force spectators into the game
7 Years Ago
Play win/lose sound on barrel explode to make it more obvious who killed who
7 Years Ago
bail out after detonation time if entity was destroyed
7 Years Ago
Human bots spam attack if in range
7 Years Ago
Don't detonate barrel if it's no longer valid or pending destroy
7 Years Ago
Deathmatch now uses ShooterBase
7 Years Ago
Bot follows local player if in line of sight Fix weapons still firing when switching
7 Years Ago
Add speed scale to character so active weapons can influence players speed, run faster with knife
7 Years Ago
Show pickup notifications for ammo Broadcast pickups so everyone can hear it
7 Years Ago
Pickups can now hold ammo, take as much ammo as possible on pickup, destroy when empty
7 Years Ago
If a consumable weapon is droppable, consume it and drop but don't destroy while it still has ammo
7 Years Ago
Broadcast knife swing so spectators can see it
7 Years Ago
Knife sounds
7 Years Ago
Repeat firing mode for weapons. Knife swing deals damage, play stab animation on enemy hit.