userLayladcancel

7,479 Commits over 3,622 Days - 0.09cph!

7 Years Ago
Add simple radio entity to sandbox gamemode Fix ProjectWorldLocationToScreen (broke in 4.19)
7 Years Ago
Test func_door_rotating animation
7 Years Ago
Add kiss_fft dependency
7 Years Ago
Add SoundEntity.EnvelopeValue
7 Years Ago
Add radio entity using shoutcast protocol
7 Years Ago
Add some missing wolfet entities
7 Years Ago
Add SoundEntity.VolumeMultiplier
7 Years Ago
Disable tick for speakers and static entities
7 Years Ago
Add PostProcessVolume.AmbientOcclusionIntensity
7 Years Ago
Use speaker range and volume
7 Years Ago
Parse sps files (speaker script) and spawn speaker entities
7 Years Ago
Implement ISoundInstance for sound entity
7 Years Ago
Add basic sound emitter entity Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Calculate patch normals Move zip file system to engine addon Spawn wolfet entities. Removed alwaysload tag from some addons.
7 Years Ago
Tessellate ibsp patches
7 Years Ago
Build IBSP brush models
7 Years Ago
Read IBSP lumps
7 Years Ago
Add bsp ident checking for vbsp and ibsp
7 Years Ago
Add WolfET addon. Add Pk3FileSystem.
7 Years Ago
Add basic speedometer
7 Years Ago
Use capsule collision for ship physics
7 Years Ago
Bounce ship off track barrier instead of sliding up it Add track friction and air friction Add TrackHitResult Basic ship networking
7 Years Ago
Enable IWYU compiling for unreal project (https://docs.unrealengine.com/en-us/Programming/UnrealBuildSystem/IWYUReferenceGuide) Update BindingGen
7 Years Ago
Include native header at the top of generated files
7 Years Ago
missing coherent libs
7 Years Ago
Add BaseEntity.Moveable, this should help with dynamic shadow caching
7 Years Ago
Assign lod required bones
7 Years Ago
Fix skeletal mesh loading
7 Years Ago
Start to get skeletal mesh loading again after 4.19 update
7 Years Ago
Update to 4.19
7 Years Ago
Simple html entity test (ui in world)
7 Years Ago
Compile fix oopsie
7 Years Ago
Remove unused C++ actors
7 Years Ago
Remove pivot transform bullshit, model origin is set at import time instead
7 Years Ago
Replace physx with swept sphere for ShipRacer Merge
7 Years Ago
Add UI
7 Years Ago
Initial commit
7 Years Ago
Placeholder ship model. Bit of suicide barrels code cleanup.
7 Years Ago
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7 Years Ago
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7 Years Ago
Add empty template addon that can be copy pasted when making new gamemode addons
7 Years Ago
Add Player.Local.ServerName. Hook up server name to scoreboard.
7 Years Ago
Add collision test to new spring arm camera
7 Years Ago
Cache players team before killing them so kill feed can show correct killed team
7 Years Ago
Add team colors to kill feed Add Gamemode.TeamColor
7 Years Ago
Add convar to toggle console overlay
7 Years Ago
Use icon for death log and use translate for fades
7 Years Ago
Hook up death log
7 Years Ago
Barrel explosion force convar