userLayladcancel

7,083 Commits over 3,531 Days - 0.08cph!

7 Years Ago
Generate materials for static meshes when no metadata exists
7 Years Ago
Renabled dev console
7 Years Ago
Broadcast player model anim
7 Years Ago
Destroy clothing meshes when changing player model
7 Years Ago
Bend spine more when crouching to be in more inline with the aiming. Remove footsteps when crouching.
7 Years Ago
Added SetMasterPose that will sync skeletal meshes with another. Added clothing to player model (don't expect it to be networked yet)
7 Years Ago
Crouch walking
7 Years Ago
Switched around scroll weapon selection, don't know if this was intended.
7 Years Ago
Taking ammo from a weapon on pickup broadcasts a ammo pickup sound
7 Years Ago
Fix viewmodel switching sometimes showing 1 frame with no animation
7 Years Ago
Broadcast pickup sound for inventory package
7 Years Ago
Fixed skeletal animation looping missing a frame. Added Looped to animation import meta.
7 Years Ago
Multiple hold type anims
7 Years Ago
Fixed some animations not importing all available frames
7 Years Ago
Progress on hold types, not finished and not networked yet (don't try to use it)
7 Years Ago
Fix Random.Int
7 Years Ago
Ammo pickup sounds
7 Years Ago
Fix idle animation
7 Years Ago
Testing layered bone blending. Removed ironsights
7 Years Ago
Started on layered bone blending. Importing non pow2 textures as uncompressed non mipped
7 Years Ago
Ironsights
7 Years Ago
Weapon selection hud uses short name Remove inflator
7 Years Ago
Explosive checks line of sight when dealing damage
7 Years Ago
Weapon deploy times
7 Years Ago
Kill rocket effect on destroy
7 Years Ago
Client side rocket particles
7 Years Ago
Code drop
7 Years Ago
code drop
7 Years Ago
Revert "code drop" This reverts commit 2f4d390499e8d5ce6033ef2bf3f12f86588f6860.
7 Years Ago
code drop
7 Years Ago
code drop
7 Years Ago
code drop
7 Years Ago
code drop
7 Years Ago
Code drop
7 Years Ago
Multicast weapon pickup. Trigger collision profile for inventory package.
7 Years Ago
Shitty way of parsing command line args for setting server name and map
7 Years Ago
BaseItemPickup trigger needed trigger collision profile
7 Years Ago
Hopefully fix pickup sounds
7 Years Ago
Death log shows weapon name for all entities
7 Years Ago
Rocket radial damage
7 Years Ago
Added BaseWorldEntity.EnableGravity RPG uses physics
7 Years Ago
Disable collision for ragdolls against physics bodies
7 Years Ago
Fixed shotgun weapon spawn rotation. Disabled shotgun LOD. Only shotgun pickup if you don't already have the weapon.
7 Years Ago
Fixed line traces hitting trigger collision profiles
7 Years Ago
Disable weapon lod for rocket and lr300. Always hide weapon pickup trigger (should be a command if we want to debug them) Merge branch 'master' of SandboxGame
7 Years Ago
Throw weapons with some rotational velocity
7 Years Ago
Delay weapon pickup for a second
7 Years Ago
Fixed armor recharger sounds. Fixed armor exponentially being set (was this intended?)
7 Years Ago
Disabled steam plugin, may have been conflicting
7 Years Ago
Fix cooking?