userLayladcancel

7,528 Commits over 3,712 Days - 0.08cph!

3 Years Ago
Only set cycle zero time to anim time if playback rate is non zero, set it to the cycle otherwise
3 Years Ago
Add some more cycle normalizes in sequence update node
3 Years Ago
Add glass collision type
3 Years Ago
Add glass tag to glass shards
3 Years Ago
Remove r_force_copy_texture_using_rgb
3 Years Ago
Possible fix for dodgy color format on some cards when encoding video
3 Years Ago
Fix lib files not copying over properly
3 Years Ago
Remove map_crack devtool
3 Years Ago
Another CBasePlayer cleaning pass
3 Years Ago
Squashed commit of the following: commit 57ef41abe658b25faa777fd0d407ace0f3bfe9a7 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:53:39 2022 +0100 delete all py files I can find that aren't in thirdparty commit f12cd4c75f331c6e5e0e1d020fce270387ee8c73 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:40:51 2022 +0100 Remove python_base.vpc (wtf) commit 01ec386039ce05335c17ef44c3fb3c69b1b25d96 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:38:17 2022 +0100 Remove utils/source_builder commit e59f61e6fa19294a29287371e549bc54b3f8050c Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:36:52 2022 +0100 Remove pylib, pymathlib etc nonsense commit f92e9443127f93f5c0e8693096cf2917abc39505 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:31:28 2022 +0100 delete src/sdktools commit 19cb788b77d9de3c5945515e979c0b73b57ac622 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:28:54 2022 +0100 delete game/sdktools commit 0f18cd70c5b394403a0b66facf89be8ed5d12e80 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:26:19 2022 +0100 Use copy.cmd (do cross platform C++ when we can be arsed) instead of CopyBuildOutput.py
3 Years Ago
Use copy.cmd (do cross platform C++ when we can be arsed) instead of CopyBuildOutput.py delete game/sdktools delete src/sdktools Remove pylib, pymathlib etc nonsense Remove utils/source_builder Remove python_base.vpc (wtf) delete all py files I can find that aren't in thirdparty
3 Years Ago
Animgraph: Fix condition sorting (again)
3 Years Ago
Animgraph: Fix condition sorting
3 Years Ago
UpdateSceneObjectMeshInstances restores previous mesh group mask
3 Years Ago
Ragdoll copies material overrides
3 Years Ago
Restore mesh groups for entities on model hotload
3 Years Ago
Add video_scale (percentage) convar to downscale video recording - quality will suck until we do some filtering on it
3 Years Ago
Make SetPhysicsJointAnchorToChild work with scale and mirror modifiers
3 Years Ago
Make modeldochelper_attachment work with scale and mirror modifiers
3 Years Ago
Animgraph: Parameters lists are not sorted alphabetically (do the same fix for conditions)
3 Years Ago
Make sure SoundFile actually preloads the sound - it was only working before because the sound got played, which preloaded it Fix our CopySamples16 bind messing up memory for ADPCM sounds
3 Years Ago
Modeldoc: box and cylinder helpers render edges with noZ
3 Years Ago
Reenable ScaleBoneRelativeAttribute and ScaleWorldAttribute so AO proxies can be scaled
3 Years Ago
Remove prt_matrix type - unused
3 Years Ago
Remove qc_asset type - unused
3 Years Ago
Animgraph: Increase max visible items to 25 for attribute combo boxes as max wanted to see more items at a time
3 Years Ago
Animgraph: Sort GetParameterChoiceList alphabetically
3 Years Ago
Modeldoc: Reenable scale and mirror on nodes, should be fine now that the helpers are scaled with it
3 Years Ago
Modeldoc: Don't apply scale modifier to helpers if it's disabled
3 Years Ago
Fix render attributes not holding onto textures causing them to be deleted when render attributes still needs them
3 Years Ago
tool and flashlight 1 handed
3 Years Ago
Modeldoc: Apply all scale and mirrors to helpers seeing as there can be multiple of them
3 Years Ago
ModelDoc: Apply scale and mirror to helpers Enable scale and mirrors on hitboxes again Don't depth test on DebugShowHitboxes
3 Years Ago
mesh glue cleanup
3 Years Ago
Remove CBaseEntity::FVisible
3 Years Ago
Remove Legacy Compile Collision Mesh
3 Years Ago
Fix incorrect morph position delta scaling
3 Years Ago
Animgraph: Allow bone merged models to be enabled/disabled
3 Years Ago
Fix hold type not being set to none when we don't have a carriable
3 Years Ago
Fix player SimulateAnimation not using active controller which stopped noclip anims from working
3 Years Ago
Another cleaning pass on BasePlayer
3 Years Ago
Remove last remaining references to vscript hanging around
3 Years Ago
Remove textstatsmgr
3 Years Ago
Remove physics_npc_solver
3 Years Ago
Remove base_curve_over_time, point_entity_fader, point_render_attr_curve
3 Years Ago
Remove heatmapviz, smoke_fog_overlay, warp_overlay
3 Years Ago
Remove CBaseTrigger
3 Years Ago
ModelDoc: Fix bone merged models not clamping to their max lod level when forcing lod level
3 Years Ago
Support custom picked maps for light rigs so you're not always stuck with built in ones https://files.facepunch.com/layla/1b0311b1/sbox-dev_QJtb1fY8HV.png
3 Years Ago
Fix player not using sit animation in car