userLayladcancel

6,929 Commits over 3,469 Days - 0.08cph!

3 Months Ago
Bone gizmos https://files.facepunch.com/layla/1b1211b1/sbox-dev_JyFl9Jtw4A.mp4
3 Months Ago
Shadergraph: Add world space to tangent space to TransformNormal node
3 Months Ago
Add Mesh.UvDensity, needs to be calculated for texture streaming Calculate uv density for scene meshes
3 Months Ago
Shadergraph: Add tint color to render options https://files.facepunch.com/layla/1b1011b1/sbox-dev_ELn53pVfKS.png
3 Months Ago
Shadergraph: Add Tint node to grab the tint of the sceneobject
3 Months Ago
Shadergraph: Named branch nodes are attributes
3 Months Ago
Fix loading old polygon mesh when texture origin wasn't per face
3 Months Ago
Fix face texture origin not loading
3 Months Ago
Add group headers to face inspector https://files.facepunch.com/layla/1b0411b1/sbox-dev_Ve40zCM84l.mp4
3 Months Ago
Texture uv scale buttons
3 Months Ago
Rework planar mapping so each face has their own texture transform Add face align (grid, face, view) Add face uv shift (based on grid spacing)
3 Months Ago
Fix polygon mesh texture offset not serializing
3 Months Ago
Move shatterglass to a library
3 Months Ago
Fix shadergraph node drag drop, drag data needs to be full class name now
3 Months Ago
Fix trying to access null asset metadata, because of 0bc9a60 Fix asset publish widget not properly checking if source file doesn't exist, fixes inspector not working for cloud assets
3 Months Ago
Add face collapse
3 Months Ago
Loop select https://files.facepunch.com/layla/1b0111b1/sbox-dev_EaJSH5kbqn.mp4
3 Months Ago
Fix wireframe toolbar button not setting checked state
3 Months Ago
Fix music player spectrum returning 512 samples when only 256 is being used
3 Months Ago
Stop sounds on sound asset reload
3 Months Ago
Edge split https://files.facepunch.com/layla/1b2411b1/sbox-dev_tJAwpCBX7h.mp4
3 Months Ago
Edge dissolve https://files.facepunch.com/layla/1b2311b1/sbox-dev_bYy4nlGQcb.mp4
3 Months Ago
Refactor halfedge for safer component checking and easier access to components from handles Edge collapse https://files.facepunch.com/layla/1b2311b1/sbox-dev_yypYVe16Ni.mp4
3 Months Ago
Edge ring select, add shortcuts for ring select and connect (G and V) https://files.facepunch.com/layla/1b2311b1/sbox-dev_cdYFJiesYI.mp4
3 Months Ago
Recompute texture axis when copying face data Edge connect allocates new face with data from source face
3 Months Ago
Edge connect https://files.facepunch.com/layla/1b2111b1/sbox-dev_47JzOMkyv3.mp4
3 Months Ago
Bridge edges will try to create a triangle face if the edges share a vertex
3 Months Ago
Add edge fill hole operation https://files.facepunch.com/layla/1b2111b1/sbox-dev_zcqRYk5ATA.mp4
3 Months Ago
Rework halfedge to be identical to the native version, this makes it easier to port all the other mesh operations Allow edges and vertices to be deleted
3 Months Ago
Fix node graph comment not saving position after resize
3 Months Ago
Shadergraph: Add OneMinus node
3 Months Ago
Shadergraph: float2 and float3 can specify ranges
3 Months Ago
Stop sound handle when stopping or disposing music player
3 Months Ago
Shadergraph: Add depth node
3 Months Ago
Clamp navmesh heightfield size to sane values to avoid alloc crash
3 Months Ago
Add serialized array collection Fix lists (in structs?) not saving when list is empty, parent property not setting target object
3 Months Ago
Add append shadergraph node Allow node result functions to spit out errors
3 Months Ago
Fix nav mesh generate trying to add bodies with no shapes
3 Months Ago
Use a mono mix buffer without volume scale to process lipsync, allows sound with zero volume to still drive lipsync
3 Months Ago
Fix concave shapes not combining friction and restitution
3 Months Ago
Fix shadergraph render option popup not constrained to screen
4 Months Ago
Put edge smoothing data in a new data stream to avoid old data not being able to load
4 Months Ago
Use buttons for edge smoothing like hammer, enum doesn't have multi edit support yet
4 Months Ago
Add smoothing angle to mesh component Edges can be hard, soft or default, smoothing angles are used for default
4 Months Ago
Smooth vertex normals based on edge smoothing
4 Months Ago
Fix CreateEditorFor throwing for array on some types, should be using EditorTypeLibrary
4 Months Ago
Simple edge bridge, connect a face from two open edges of the same mesh https://files.facepunch.com/layla/1b1111b1/sbox-dev_zqhIWcX3As.mp4
4 Months Ago
Fix pivot point getting reset on edge extrude
4 Months Ago
Only select "full" edges, not each half edge
4 Months Ago
Add edge data for soft normals