userLayladcancel

7,109 Commits over 3,531 Days - 0.08cph!

3 Years Ago
Add PhysicsBody.GravityEnabled
3 Years Ago
Trigger attack anim param when using physgun
3 Years Ago
Event rename fixes
3 Years Ago
Event.PhysicsPostStep to Event.Physics.PostStep
3 Years Ago
Fix obsolete warnings
3 Years Ago
Obsolete AnimSceneObject.SetAnimParam, use SetAnimBool etc to stay consistent with AnimEntity
3 Years Ago
Support morphs for anim scene objects
3 Years Ago
Fix avatar looking to work with any screen size
3 Years Ago
Update to use physics events
3 Years Ago
Add Event.PhysicsPreStep Event.PhysicsPostStep, Obsolete IPhysicsUpdate
3 Years Ago
ModelDoc: also strip anything before @ when generating AnimFile node names through "Add Simple Animations"
3 Years Ago
Fix SkyColor too
3 Years Ago
Fix CLightComponent::GetColor by returning uint instead of color structure (should look more into why returning Color32 is crashing)
3 Years Ago
Add skin material groups to dress.kneelength
3 Years Ago
fix shirt_shortsleeve.orange skin
3 Years Ago
Add skin material groups to shorts.cargo
3 Years Ago
ModelDoc: Add PhysicsShapeCylinder https://files.facepunch.com/layla/1b0211b1/sbox_VKtNHzD2qc.png
3 Years Ago
Remove sv_gravity change callback on game shutdown. Fixes #418
3 Years Ago
Fix ComputedStyle NRE
3 Years Ago
Fix compile errors
3 Years Ago
Render.DrawScene can set ambient color
3 Years Ago
Set avatar ambient color
3 Years Ago
Fix assert when going from menu to game
3 Years Ago
Hardcode a slight scene ambient color for now
3 Years Ago
Use UI.Scene for animated terry in main menu
3 Years Ago
Same for SkyboxObject and PhysicsBody
3 Years Ago
internal Light.CreateThisNative, this shouldn't be public
3 Years Ago
RenderScene stuff name consistency changes
3 Years Ago
RenderScene stuff name consistency changes
3 Years Ago
Clear only depth and stencil for scenes, fixes some initial render target errors
3 Years Ago
Don't clear the buffers when drawing scene
3 Years Ago
Update game
3 Years Ago
Update render scene ui test
3 Years Ago
Remove bullshit SceneCapture, replaced with Render.DrawScene and UI.Scene control
3 Years Ago
Fix unnamed render target textures not working
3 Years Ago
Don't add runtime creates models or meshes to dictionary.
3 Years Ago
Remove Mesh.DeleteBuffers not needed as Meshes seem to be refcounted and cleaned up automatically
3 Years Ago
No need to delete buffers
3 Years Ago
Obsolete fixes
3 Years Ago
Fix basetool showing up in tool menu
3 Years Ago
Add PrismaticJointBuilder.WithLimit
3 Years Ago
Allow PhysicsBody to be created through constructor
3 Years Ago
Add AnimEntity.RootMotionAngle (needs testing)
3 Years Ago
Fix "Create Sound for" not filling out using vsnd ext
3 Years Ago
Create sound asset for balloon pop instead of defining it in code
3 Years Ago
Fix NRE in Panel.AddEvent (why has this started happening though?)
3 Years Ago
Give IPhysicsJoint access to joint frames also
3 Years Ago
Add a few more useful things to IPhysicsJoint
3 Years Ago
Slight api change
3 Years Ago
All Joints have common IPhysicsJoint interface