7,441 Commits over 3,622 Days - 0.09cph!
Bind GetSocketLocation for tracing from players feet
Add compiling of dedicated server to build script
Add surface type to hit result
Tracing brush models now returns the correct physical material
Added spawn sound attached. Loading animation events from file.
Cache animation events
Animation notify actions. Testing footstep sounds
Initial animation event support
Added experimental light function to cinema media player
Started work on a media player asset that encapsulates media player, media texture, media sound wave objects
Added basic cinema character movement
Removed collision from auditorium walls
Added Character and GameMode BP
Removed unused blueprints
Added initial C++ source files
Added project copyright
Merge branch 'master' of arcade
Added some simple changes to the room browser to make it less confusing.
Merge branch 'master' of arcade
Added categories to room browser
Room description text uses best fit to make better use of the space, allowing a max of 4 lines of text
Merge branch 'net-lidgren' of arcade
Started on room browser visuals
Added history fade duration and delay to script to control through the inspector
Chatbox now removes history that completely overflows the history region
Added fading line history to chatbox to show chat when chatbox is closed
Chatbox now closes after submitting and fixed input focus, ActivateInputField was needed before Select
Chatbox scroll to bottom now only happens if the scroll is already at the bottom
Merge branch 'net-lidgren' of arcade into net-lidgren
Added auto scrolling to chatbox when text is added to output
Fixed chatbox submit button
Chatbox submit with enter press now works
Merge branch 'net-lidgren' of arcade into interior
Merge branch 'net-lidgren' of arcade into interior