userLayladcancel

6,572 Commits over 3,408 Days - 0.08cph!

5 Years Ago
Start beam effect from toolgun muzzle
5 Years Ago
Attach toolgun viewmodel to camera
5 Years Ago
toolgun materials Only spawn grid model on client
5 Years Ago
Toolgun fbx Bail from loading fbx animation if import settings has no model
5 Years Ago
Only gib props that have a gib model
5 Years Ago
Move picking code to static class. Right click to spawn balloon without rope.
5 Years Ago
Only check phys collide gib on server, tell clients to play gib effects
5 Years Ago
Explosive prop stuff
5 Years Ago
Fix exception when releasing destroyed entity with physgun
5 Years Ago
Experiment with gibbable props
5 Years Ago
Add floor grid entity so props don't fall through world on empty map
5 Years Ago
Some shooterbase cleanup
5 Years Ago
Reset tool when switching from. Hide wheel preview when switching from.
5 Years Ago
Draw client side preview wheel
5 Years Ago
Destroy constraint on break. Add force limit to weld tool.
5 Years Ago
Move shitty bot code to partial class to get it out of the way Beam effect on toolgun click
5 Years Ago
Broadcast or predict toolgun click effect. Tell server tools picking ray every click instead of every tick. Use player id to fix rpc prediction check
5 Years Ago
Fix indoor scene not replicating to client Replicate model asset path, not filename requested from asset library
5 Years Ago
Attach wheel to root parent
5 Years Ago
Wheel tool
5 Years Ago
Sandbox tools use RpcClient instead of BaseEntity. Add exception when setting self as rpc child.
5 Years Ago
Fix nameplates after Vector3 json serialize changes
5 Years Ago
Disable sandboxing for BspUtils. Use beam particle effect for instagib effect.
5 Years Ago
Default beam source to zero
5 Years Ago
Add emitter duration
5 Years Ago
Different movement speeds for walk and crouch walk
5 Years Ago
Add blend space for crouch walking
5 Years Ago
Fix possible T-pose in blend space nodes. Sync up asset players accumulated time when switching states on state machines.
5 Years Ago
Remove duplicate destroy timer classes
5 Years Ago
Remove EditorBase addon (it sucks) Add OrbitCamera to Engine addon
5 Years Ago
Fix sandbox particle effects after name changes
5 Years Ago
Thirdperson camera collision
5 Years Ago
Try setting player model anim state manually instead of using transition rules
5 Years Ago
Add Draw3D.Capsule Add walking anim state to player model
5 Years Ago
Fix crouching, only uncrouch when uncrouched collider can fit
5 Years Ago
Add ragdoll mode toggle
5 Years Ago
1.8m collider and player model
5 Years Ago
Fix incorrect texture axis vectors in primitive builders
5 Years Ago
Add material files for proto textures
5 Years Ago
Split editable mesh gizmo code into partial class
5 Years Ago
net.MaxRepArraySize=8192
5 Years Ago
Add nameplates to mapbuilder
5 Years Ago
Disable UE4 console. Bind a few useful engine commands.
5 Years Ago
Fix compile errors when building with UE_BUILD_SHIPPING
5 Years Ago
Pass correct ip address to player login so steamworks doesn't fail to auth
5 Years Ago
Check if client has connection before checking IsBot
5 Years Ago
Don't spam material changes Invalidate compressed data and free resources when unloading audio
5 Years Ago
Replace ghost player model with citizen player model
5 Years Ago
Separate extra trace data queries so every trace doesn't have to calculate it. Fix compile errors in all other gamemodes after api changes
5 Years Ago
Fix scale gizmo offsetting incorrectly when gizmo center doesn't match entity position Merge