300 Commits over 792 Days - 0.02cph!
Machete refresh weapon rack peg adjustment
Missing textures and gib additions from last checkin - oops.
Bradley Flatbed LOD material texture additions
Gibs setup
Fixed LODs on gate and fence
Fixed GIBs for fence and fence gate, removed crazy offset in fence prefab
bradley flatbed
-collision update
-combined barrel, pallet, box and bed into one mesh
-baked LODs down to one material to reduce material count on lower LOD levels
-wind material setting tweaks
Barrel Tarp Wind material
added barrel tarp wind material and updated bradley flatbed ladder volumes to be smaller.
Texture Update Bradley flatbed
Bradley Flatbed materials and textures. Model update
Animal Fence LODs and gibs
▇▇▄▌▄▍▇▌ ▆▅▍▌▄▇▄ ▋▋▋▇▉▄▇ ▍▅▉▊▉▍▉ ▍▊▊█▇▆ ▍▅▄▄▅▇ ▅▄▉▄█▋ ▄▄█▉▍ █▉▆▍█▍▇▇ ▇█▆ ▆▉▇▇▋▄▄
Arrow world model colider change
Fence Gate LODs and COL update
Updated w_uzi to remove error
Deleted old prefab location
Ladder collision and LOD setup
Changed honeybandage worldmodel to new material and model
Honey Bandage Material and Textures
Ladder Tall opee and closed variants LOD0
Updated gate to look more "gate-y"
Added fence mesh for deployable and a fence gate mesh for testing.
Zigg Tank Large mesh collider update and primitive collision removal.
Texture update Machete Refresh
Machete Refresh viewmodel, worldmodel, textures, LODs
UZI 9mm texture pass and LODs
▅ ▊▉█▌▌▉▄ ▄▉▇▋ ▆▉▋▍▉ ▋▅▊▌█▋ ▅▆▉▄▋█▍▊▅▆ ▍▋▅▍▇▆▉▅▌ █▇▌▇▆██▋▆▉ ▅▉▊▊▌
Heavy fuse world models and variants.
Arrow prefab updates and poison arrow prefab setup
Reduced Emissive texture size