192 Commits over 457 Days - 0.02cph!
Added Spike trap model component
AI Debug Disable (Gunning for Ians Job Patch)
Material Fix front turret
PT Update to remove moving turret parts ready for 50cal.
Added PT boat 50cal ammo mounts
Spike Trap SFX fixes and material properties.
Spike Trap LODs Gibs and backface fix
Spike Trap Material Fix and texture resize
Merge from Hackweek_Spike_Trap
Merge from scientist_rhib
Deleted scientist RHIB test mesh that was causing errors.
LODs Export Scientist RHIIB
Scientist RHIB texture and model update
RHIB LOD material optimisation
Security Spotlight Prefab update
Security Spotlight blockout update
Speaker blockout. Spotlight adjust.
spotlights blockout and prefabs
beach chair material changes
Beach chair prefabs and cloth prefabs.
LODs and Setup
Beach Chairs Prefabs, models, textures, preliminary LODS
Additional Mesh tweaks mop and bucket