branchsbox-piecrumb/maincancel
211 Commits over 61 Days - 0.14cph!
Parent footstep to object
Level select menu + map res
balloon prefab
Load sound settings on start
display coin ui when take and add
Set up some audio mixer channels
WorldPosition > Transform.Position ect..
Box projection
tweak npc material
box project brick and floor mats
Remove log
Hole shader supports tinting
Hammer Stage
Missing ui elements
Highlight player if obscured
Health + Damage effect
Cube reset buttons
Footstep chain and run anim
Make damageable stuff more generic
update slam particle
Clean up
ui z-index + coin fade out
don't store pos if we are on a platform
remove logs
Store last safe pos, respawn to that location
Fade to black