1,346 Commits over 487 Days - 0.12cph!
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Fix stock on the world model sometimes being in the wrong state
Merge from new_phone_conversations
Undo change to ApartmentBuilding
Add phone conversations for
- Weather forecast (stated forecast not always reliable by design)
- Travelling vendor time remaining/time until
- Power grid status
- Apartment rooms available
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Disable researchable and craftable
Fix sight mod overriding ADS values when stock is collapsed
Add shield compatibility when stock is folded
Merge from animal_renaming
Adjust recoil, weapon rack config
Add [+firemode] to ReplaceTokens
Various fixes
Add ForceActiveViewmodelAnimatorUpdate to viewmodel anim controller
Don't break existing server saves for livestock
Changing the uzi stock now blocks other actions, like a reload
Holstering before the stock change animation finishes cancels the stock change
Fix animation issue when firing first shot upon entering play mode
Fix admire animation not being cancelled
Adjust ADS settings again
Add renaming for cows and sheep
Player instigated renames start a new name dynasty, utilising the existing name dynasty stuff
Players can't rename animals spawned with the raree special names/genes. These names now appear gold with a star
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Merge from grenade_drop_animations
Setup nicer drop predictions for all grenade types
Fix attach animations not playing in spectator mode
Predicted dropped grenades now inherit velocity and spin from the viewmodel
Merge from npc_phone_debug_fix
Fix convar for accessing test NPC phone conversations
Smoother transition between viewmodel and predicted grenade when dropping
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