userMartyn Chapmancancel
branchrust_reboot/main/MonumentBlockerscancel

13 Commits over 0 Days - Infinitycph!

23 Days Ago
Merge from apartment_complex_monument
23 Days Ago
Subtract merge from main 154957
26 Days Ago
Rename StagedResourceEntityInfo component to StagedDestructionEntityInfo Change serialized collision mesh references on StagedResourceEntity and StagedDestructionEntityInfo stages to arrays so we can swap out multiple colliders between stages Update all existing resource entities so collision meshes are held in the new arrays instead Update collapse blocker to correctly swap out its colliders at each stage
29 Days Ago
Remove root transform name from path to gibs, was unnecessary and caused trip ups
29 Days Ago
Fix monument blockers spawning all their gib stages on death
29 Days Ago
Fix gibbable paths on vent cage blocker
30 Days Ago
Rename vent blocker entity for consistency Rebuild manifest
30 Days Ago
Fix monument blocker resource dispenser not respecting its melee protection stats Fixes an explosive damage only monument blocker still being able to take melee hits
31 Days Ago
Manifest, codegen, localization
31 Days Ago
Merge from apartment_complex_monument Was easier than merging from main as this branch contains an earlier merge from apartments
32 Days Ago
Changed physics material on barricades blocker from metalore to metal Remove some debug logs from MonumentBlocker script
36 Days Ago
Give barricades blocker its own protection property asset
36 Days Ago
Setup MonumentBlocker script with support for different gibs at different destruction stages Make new entity prefab for barricades monument blocker Modify resources dispensed by the barricades monument blocker Remove ResourceStages from StagedResourceEntity, data here has since been migrated to StagedResourceEntityInfo and no discernable reason to still have it