userMartyn Chapmancancel
branchrust_reboot/main/MonumentBlockerscancel

13 Commits over 0 Days - Infinitycph!

2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Subtract merge from main 154957
2 Months Ago
Rename StagedResourceEntityInfo component to StagedDestructionEntityInfo Change serialized collision mesh references on StagedResourceEntity and StagedDestructionEntityInfo stages to arrays so we can swap out multiple colliders between stages Update all existing resource entities so collision meshes are held in the new arrays instead Update collapse blocker to correctly swap out its colliders at each stage
2 Months Ago
Remove root transform name from path to gibs, was unnecessary and caused trip ups
2 Months Ago
Fix monument blockers spawning all their gib stages on death
2 Months Ago
Fix gibbable paths on vent cage blocker
3 Months Ago
Rename vent blocker entity for consistency Rebuild manifest
3 Months Ago
Fix monument blocker resource dispenser not respecting its melee protection stats Fixes an explosive damage only monument blocker still being able to take melee hits
3 Months Ago
Manifest, codegen, localization
3 Months Ago
Merge from apartment_complex_monument Was easier than merging from main as this branch contains an earlier merge from apartments
3 Months Ago
Changed physics material on barricades blocker from metalore to metal Remove some debug logs from MonumentBlocker script
3 Months Ago
Give barricades blocker its own protection property asset
3 Months Ago
Setup MonumentBlocker script with support for different gibs at different destruction stages Make new entity prefab for barricades monument blocker Modify resources dispensed by the barricades monument blocker Remove ResourceStages from StagedResourceEntity, data here has since been migrated to StagedResourceEntityInfo and no discernable reason to still have it