branchrust_reboot/main/ai_hotfixes_for_monument_blocker_patchcancel
4 Commits over 0 Days - Infinitycph!
Add transparent layer to new navmesh bake, unity navmesh parity, else it ignores fences and npcs go through
Reduce minRegionSizeMeters for navmesh to not nuke small regions, fixing "no navmesh on bandit watch towers", need a better fix in the future
Fix scientists going through unopenable doors (new navmesh, the puzzle doors)
Fix gen2 AI never updating its position in the brain grid, causing some brain based spatial query to be stale