branchrust_reboot/main/ai_hotfixes_for_monument_blocker_patchcancel

6 Commits over 0 Days - Infinitycph!

18 Days Ago
FIx no navmesh in underwater labs and parts of underground tunnel
18 Days Ago
Merge from main
20 Days Ago
Add transparent layer to new navmesh bake, unity navmesh parity, else it ignores fences and npcs go through
20 Days Ago
Reduce minRegionSizeMeters for navmesh to not nuke small regions, fixing "no navmesh on bandit watch towers", need a better fix in the future
20 Days Ago
Fix scientists going through unopenable doors (new navmesh, the puzzle doors)
20 Days Ago
Fix gen2 AI never updating its position in the brain grid, causing some brain based spatial query to be stale