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975 Commits over 243 Days - 0.17cph!

Today
Potential fix for anims not being cancelled properly
Today
Merge from jungle_update (croc speed up when chasing player running away)
Today
Fix croc struggling to ever catch up if a player runs past but never attacks them to piss them off
Today
Merge from jungle_update
Today
Add slow acceleration to croc fleeing
Today
Temporarily remove croc swim sprint noise
Today
- Prevent croc from fleeing back to water but charging again right after - Croc accelerates slowly when charging through water, instead of going at top speed the moment it gets in water - Have croc start swim attack from further away, looks better on hit and prevent weird misses
Today
Further improve croc water transition
Today
Fix height snap when croc goes in and out of water
Today
Have croc sunbathe more
Today
Reduce croc health slightly
Today
Fix crocodile missing attacks a lot, but still ensure belly flop attack can be dodged
Today
Reduce croc sight range
3 Days Ago
Merge from jungle_update (improvements to tiger and croc)
3 Days Ago
Have croc always use max speed if it's charging in water, as it doesn't get tired easily like on land
3 Days Ago
Reduce volume of croc swimming fast
3 Days Ago
- Tiger will only flee if aimed at precisely, incentivizing trying to spot the tiger after a growl instead of just aiming in general direction then forgetting about it - Tiger will not flee if aimed at with a melee weapon other than the spear - Tiger will only flee if aimed at from a long distance, else it'll just commit to a charge, incentivizing walking away first if tiger is too close
4 Days Ago
Merge from jungle_update
4 Days Ago
Prevent crocs from swimming in too shallow water / alternating too fast between swimming and not swimming
4 Days Ago
Adjust croc population to account for the fact they can only spawn in select places Slightly reduce tiger population
4 Days Ago
Merge from jungle_update
4 Days Ago
Tweak croc belly flop tracking, attack rhythm, turns
4 Days Ago
Fix croc letting you go in its back too easily
4 Days Ago
Merge from jungle_update
4 Days Ago
Fix wood barricade double not carving navmesh
4 Days Ago
Fix croc not interrupting intimidation when player is very close
4 Days Ago
Add tiger placeholder water footstep to avoid error spam
5 Days Ago
Merge from jungle_update, better crocodile behaviour
5 Days Ago
- Make croc better at pretending to flee to bait player into following it to the water - Make croc even more sluggish when it didn't take enough damage to be angry - Give croc same protection value as tiger (effectively buffs melee weapons which would be moskito bites otherwise)
5 Days Ago
Croc will now start quite slow, and get more and more aggressive the more it's shot at
5 Days Ago
Merge from jungle_update, protocol bump
5 Days Ago
Bump protocol
5 Days Ago
Add placeholder footstep audio to tiger and panther
6 Days Ago
Subtract 79093, caused shoreVectors to be generated twice, which slowed down playing in editor
6 Days Ago
Merge from jungle_update
6 Days Ago
Attempt to fix croc being stuck after static bite attack only on release
6 Days Ago
Fix croc head popping when moving out of water
6 Days Ago
Merge from main
6 Days Ago
Merge from jungle_update
6 Days Ago
- Double volume of tiger growls when sneaking - Ensure player gets at least 3 chances to hear the growls before being attacked
6 Days Ago
- Tigers are more likely to flee than to charge if they think they are threatened, unless very close - Tiger takes longer to decide to charge
6 Days Ago
Make tiger retreat faster after successful hit on prey
6 Days Ago
Fix panthers spawning underwater
6 Days Ago
Fix tigers spawning underwater
7 Days Ago
Merge from jungle_update
7 Days Ago
Prevent wolves from spawning in the jungle, imo crocs tigers and snakes are enough to worry about
7 Days Ago
Merge from jungle_update (contains protocol change)
7 Days Ago
Jungle ambient noise like birds goes silent when tiger is stalking you Protocol change
7 Days Ago
Merge from jungle_update (fix compile errors)
7 Days Ago
Fix other compile errors