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1,093 Commits over 304 Days - 0.15cph!

4 Days Ago
Fix crocs dying at jungle pond
6 Days Ago
Fix croc not being able to attack dpv, boogie board, kayak and rowboats
6 Days Ago
Fix croc trying to attack cars and shelters with no success
7 Days Ago
Merge from tiger_death_nre_fix (again)
7 Days Ago
Temporary fix for tiger NRE on death, the proper fix will be shelved and merged post patch, as the bug unearthed a deeper bug in entityComponent whose fix could create other bugs
7 Days Ago
Merge from tiger_death_nre_fix
7 Days Ago
Fix NRE on tiger death
8 Days Ago
Replace all usages of "is {}" pattern matching to properly account for unity null override (previous commit didn't go through)
8 Days Ago
Replace all usages of "is {}" pattern matching to properly account for unity null override
8 Days Ago
Add command to toggle tigers leaving clawmarks, defaults to false
11 Days Ago
Merge from jungle_update (fix croc being kite-able around twig foundations)
11 Days Ago
Fix croc failing to destroy twig foundation if player is not standing on it, but standing closely next to it within the navmesh carving volume
11 Days Ago
Merge from jungle_update (fix tiger getting stuck in flee state)
11 Days Ago
Fix tigers getting stuck in flee state Improve ai speed logs
11 Days Ago
Merge from jungle_update (tiger leap NRE)
11 Days Ago
Fix NRE when tiger jumps to unreachable target Fix tiger floating after leap Better fsm logging on recursion and state enter/exit Have tiger flee permanently if the player dodges the leap
11 Days Ago
Fix typo in croc death anim footstep sound notify
11 Days Ago
Merge from jungle_update (fix tiger sliding, and wolf freezing when near food)
11 Days Ago
Fix tiger sliding while sleeping Fix wolf freezing completely when detecting food (regression) Refactor server anim player to not rely on callbacks as they proved fragile and hard to debug
12 Days Ago
Tentative fix for "dict key already exist error" when tiger dragging stops in some cases
12 Days Ago
Fix NRE when vddraw is enabled and an AI wants to forget a sighting (entity is unity null but we are still holding onto the reference)
12 Days Ago
Fix tiger looping between states over and over when the player builds some configurations of platforms
12 Days Ago
Fix compile error
12 Days Ago
Make fsm budget constant
12 Days Ago
Fix tigers looking like it's floating when jumping on players climbing ladders Fix tiger and wolf leap attacks ignoring shields
12 Days Ago
Fix compile error
12 Days Ago
When staggering tiger with big damage, remove small chance of it still attacking after getting up, instead always flee
12 Days Ago
Fix shields not working on croc and tiger
12 Days Ago
Allow croc nav raycasts to work on swimming players Fix croc stopping its movement to to attack players on/under road river bridge even though it can't
12 Days Ago
Don't rely on entity bounds for water checks for AI, as bounds are sometimes way bigger than the entity Make AIs cache whether their targets are in water at the sense level instead of at the fsm level, to prepare for correct nav raycast under water
12 Days Ago
Fix compile error
12 Days Ago
Simplify AI visibility status, improve logging,
13 Days Ago
Nerf animal hearing in general, and croc hearing even more
13 Days Ago
Fix corpse fixed update NRE
13 Days Ago
Fix croc thinking it's diving even though it's on land, big rewrite of all animal roam and flee eqs
19 Days Ago
Make SamplePositionsInDonutShape static as it doesn't use any instance state
20 Days Ago
Limit croc stamina, croc now become slow again after sprinting too long Make crocs give up chase on land faster when players run away alongside the river instead of away from it
20 Days Ago
Fix new animals sinking below tunnel entrance grate visually
20 Days Ago
Merge from jungle_update (fix animals sliding and a NRE)
20 Days Ago
Fix typo in RPC name that prevented it from working, causing animations to never be cancelled
20 Days Ago
Fix being able to kite croc around foundation
20 Days Ago
Fix NRE in tiger and croc corpse dragging
20 Days Ago
Merge from jungle_update (compile error fix)
20 Days Ago
Fix compile error
21 Days Ago
Experiment with simpler covers, fix compile error
21 Days Ago
Improve flanking algorithm
21 Days Ago
Experiment with path post process for overwatch and flank
25 Days Ago
Have tiger finish off downed players instead of leaving them to die slowly
26 Days Ago
Merge from jungle_update (fix npc sliding)
26 Days Ago
More compile fixes (improper codegen)