branchrust_reboot/main/naval_update/scientist_agitation_fixcancel
8 Commits over 0 Days - ∞cph!
Also prevent double push when throwing grenades
- Reduce random chance to push after peeking
- Prevent double push after landing a shot on the player
Fix bug in push assist logic which caused recursion, causing everyone to push instead of just a group
- Fix npc not grouping to push (bug introduced with voicelines removal)
- Fix leak
- Have npc always try to not push alone
Fix scientists not communicating with each other that target is lost, and some still rushing or grenading very stale location
- Prevent scientists from being overly agitated (going from hiding spot to hiding spot never pausing in between) when peeking and flanking both are not possible
- Prevent scientist on other floors or sniped from being too agitated (peeking and wobbling a lot) even though nothing is happening near them
- Fix scientists throwing grenades while searching or while being surprised