userMaverickcancel
branchrust_reboot/main/naval_update/scientist_agitation_fixcancel

8 Commits over 0 Days - ∞cph!

20 Days Ago
Merge from naval_update
20 Days Ago
Also prevent double push when throwing grenades
20 Days Ago
- Reduce random chance to push after peeking - Prevent double push after landing a shot on the player
20 Days Ago
Fix bug in push assist logic which caused recursion, causing everyone to push instead of just a group
20 Days Ago
- Fix npc not grouping to push (bug introduced with voicelines removal) - Fix leak - Have npc always try to not push alone
20 Days Ago
Fix scientists not communicating with each other that target is lost, and some still rushing or grenading very stale location
20 Days Ago
Merge from naval_update
20 Days Ago
- Prevent scientists from being overly agitated (going from hiding spot to hiding spot never pausing in between) when peeking and flanking both are not possible - Prevent scientist on other floors or sniped from being too agitated (peeking and wobbling a lot) even though nothing is happening near them - Fix scientists throwing grenades while searching or while being surprised