branchrust_reboot/main/naval_update/scientist_agitation_fixcancel

8 Commits over 0 Days - ∞cph!

2 Months Ago
Merge from naval_update
2 Months Ago
Also prevent double push when throwing grenades
2 Months Ago
- Reduce random chance to push after peeking - Prevent double push after landing a shot on the player
2 Months Ago
Fix bug in push assist logic which caused recursion, causing everyone to push instead of just a group
2 Months Ago
- Fix npc not grouping to push (bug introduced with voicelines removal) - Fix leak - Have npc always try to not push alone
2 Months Ago
Fix scientists not communicating with each other that target is lost, and some still rushing or grenading very stale location
2 Months Ago
Merge from naval_update
2 Months Ago
- Prevent scientists from being overly agitated (going from hiding spot to hiding spot never pausing in between) when peeking and flanking both are not possible - Prevent scientist on other floors or sniped from being too agitated (peeking and wobbling a lot) even though nothing is happening near them - Fix scientists throwing grenades while searching or while being surprised