userPatrick Mazzolocancel
branchrust_reboot/main/cinematic_gesturescancel

17 Commits over 580 Days - 0.00cph!

25 Days Ago
Fixed cinematic 'kick' and 'push' gestures sharing the same name in custom gesture wheel.
25 Days Ago
Merge from main
32 Days Ago
Merge from main
43 Days Ago
Added talk_06 anim as cinematic gesture
44 Days Ago
Updated icons for cinematic gestures (for preview in wheel)
1 Year Ago
Added kick and push cine gestures (from frontier bar door interaction). Added drink and chicken cine gestures - previously unlinked.
1 Year Ago
Merge from main
1 Year Ago
Manifest update
1 Year Ago
Unsaved
1 Year Ago
Added a few gestures from the old system (chicken, drink, item drop/pickup). Updated player anim controller.
1 Year Ago
Merge from main
1 Year Ago
Updated cinematic gestures to allow crouched movement
1 Year Ago
Fixed 'victory' cinematic animation using hat tip clip
1 Year Ago
More hold type override changes for 'hold_relax' gesture. Added hat_tip
1 Year Ago
Added existing 'exclaim' anim as cinematic gesture.
1 Year Ago
Added talking cinematic gestures (same as used in cinematic_play) Added "hold_relaxed" cinematic gesture - uses relaxed idle hold type pose override for weapons/items
1 Year Ago
Merge from cinematic_gesture_chaining