1,248 Commits over 274 Days - 0.19cph!
Trigger crouch fix.
Interiors don't randomly disappear.
Interior lights in close proximity don't wreck our ref probes.
Pink error in mines.
Scenes.
Ore deep within mines doesn't get wet during rain.
NPC loot tweaks.
Manifest.
Wind improvements.
Fixed more things that were breaking our ref probes.
Scene.
Fixed a bunch of objects and trees that weren't getting wet from weather.
Clutter rocks aren't so annoying to traverse.
Various scene/spawns.
Shore wetness improvements.
Scene.
Reverted wrong terrain shore wetness settings.
Loot tables.
Cleanup.
Scene.
Various scene & loot table.
Rain affects prison exterior.
Manifest.
Wooden shield viewmodel fix.
Scene fix
Spawn FX timings
Realmed remove doesn't point to a blank component.
Organized some mats.
Wetness stuff.
Added wetness to a bunch of mats
Synchronized wetness values.
Scene
More spawn fx for npcs
Various scene/spawn related.
Mine LODs less finnicky.
Wind doesn't tug on the pine trees like a black hole.
Scene
Some NPCs make a sound when they first spawn.
Fixed the crazy seam issues around mine entrances.
Few more weather colliders.
Underground entrance designators.
Added a load of weather colliders.
Level indicated on the UI