userPeturcancel
branchrust_reboot/main/BlunderBustercancel

16 Commits over 123 Days - 0.01cph!

1 Year Ago
3rd person reloads with ammo type variants.
1 Year Ago
This file was supposed to be on this branch.
2 Years Ago
Fixed timings on reload animation FX call. Iterated on FX.
2 Years Ago
Blunderbuss uses local animation effects folder instead of double barrel shotgun.
2 Years Ago
Ammo model texture setting pass. Optimized texel sizes down to be more consistent with the weapons.
2 Years Ago
Optimized some texture settings. Reload FX. Moved port coords for reload FX.
2 Years Ago
Missing file
2 Years Ago
Tweaks for new IK script.
2 Years Ago
Final prefab (code fix pending)
2 Years Ago
Final'ish attack prefab, but IK script is still screwing it.
2 Years Ago
Fixes
2 Years Ago
Attack FX
2 Years Ago
Iteration
2 Years Ago
Applied first iteration of attack
2 Years Ago
Shotgun powdery prefab
2 Years Ago
Muzzle WIP