userPeturcancel
branchrust_reboot/main/BlunderBustercancel

17 Commits over 92 Days - 0.01cph!

15 Days Ago
This file was supposed to be on this branch.
17 Days Ago
Fixed timings on reload animation FX call. Iterated on FX.
17 Days Ago
Blunderbuss uses local animation effects folder instead of double barrel shotgun.
17 Days Ago
Ammo model texture setting pass. Optimized texel sizes down to be more consistent with the weapons.
22 Days Ago
Optimized some texture settings. Reload FX. Moved port coords for reload FX.
22 Days Ago
Missing file
23 Days Ago
Tweaks for new IK script.
24 Days Ago
Final prefab (code fix pending)
25 Days Ago
Final'ish attack prefab, but IK script is still screwing it.
25 Days Ago
Fixes
25 Days Ago
Attack FX
25 Days Ago
4 Months Ago
Iteration
4 Months Ago
Applied first iteration of attack
4 Months Ago
Shotgun powdery prefab
4 Months Ago
Muzzle WIP