userPeturcancel
branchrust_reboot/main/HomingMissileLaunchercancel

35 Commits over 31 Days - 0.05cph!

1 Year Ago
cctv_manpad added (missing file)
1 Year Ago
cctv_manpad profile added
1 Year Ago
First draft of the launcher digital display, prefabbed like the AH cam.
1 Year Ago
1 Year Ago
More manpad UI stuff
1 Year Ago
Eyepiece post FX
1 Year Ago
UI progress & files
1 Year Ago
Fixed mesh compression issues.
1 Year Ago
NVG overlay mask properly round instead of having four pinched corners.
1 Year Ago
Scope progress
1 Year Ago
Manpad rocket uses the new model and airburst explosion. Further tweaks.
1 Year Ago
Moved the main rocket out of the launch group, which was causing premature FX killing on the Manpad rocket.
1 Year Ago
Drag adjustments for the updated lifetime.
1 Year Ago
Unparent on destroy timing fixes.
1 Year Ago
More trail tweaks.
1 Year Ago
Regular rocket smoke lifetime tweaks.
1 Year Ago
Merge from main
1 Year Ago
Regular rockets engines don't cut out at its parabolic apex anymore, but keep running until the end -- for clarity purposes. Sliightly darkened the smoke on them.
1 Year Ago
Manpad rocket trail tweak.
1 Year Ago
Timing, shader and clarity improvements/fixes for the manpad rocket and firing.
1 Year Ago
Fixed the unparent fuckery on the launcher attack. Timing improvements on the rocket engine ignition.
1 Year Ago
More launch fixes.
1 Year Ago
More fixes. IK stuff.
1 Year Ago
Rocket & attack prefab fixes.
1 Year Ago
Rocket fx
1 Year Ago
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1 Year Ago
Resolution/compression tweaks.
1 Year Ago
Explosion stuff WIP
1 Year Ago
Attack prefab setup
1 Year Ago
Added an attack prefab for the homing launcher, instead of it using the RL one.
1 Year Ago
Pos fix & FX prefab update for the positioner.
1 Year Ago
Added root position entity for FX spawning.
1 Year Ago
Explosion FX files.
1 Year Ago
Manpad FX files