branchrust_reboot/main/PlayerMaintainedMonumentscancel
27 Commits over 31 Days - 0.04cph!
Launch site control panel area lighting progress.
LS Office area lighting facelift WIP.
Added generator VFX to the powerplant.
Power plant lighting issue fixes
PowergridStage indicators are Default instead of World, to fix reflection probe light pollution.
Fixed those gas station fixtures.
Steeper satellite crash terrain overlay, for better hill support.
Reworked power pole visual emphasis.
Cleaned up old FX.
Fixed lighting over time logic.
Upped density of power plant chimney smoke
Fusebox indicators & related files.
Lighting prefab update.
Cleaned out old ground plane
Sat remains improvements.
Crude pump variant with on/off states.
Powerplant player states.
Various related fixes and improvements.
File cleanup.
Finalized powerplant base lighting.
Powerplant exterior updates.
Fixed this mat being emissive on abandoned static env assets.
Powerline indicator states, electrical FX, LODs & distance glow.
Added active FX, sounds and env volume to the pipe hole.