userPeturcancel
branchrust_reboot/main/Submarinecancel

33 Commits over 61 Days - 0.02cph!

3 Years Ago
Ambient underwater herring (needs underwater masking in the shader)
3 Years Ago
Fixed light offset fuckery in 2 and 3-way moonpools
3 Years Ago
Cleaned out the old fog fakery
3 Years Ago
Fixed unwanted haze inside underwater bases
3 Years Ago
Underwater lab glass with fake fog parameters. Slightly less base water wobble again.
3 Years Ago
Toned down base water wiggle a bit.
3 Years Ago
Disabled projectors on the moonpools for testing.
3 Years Ago
Underwater ambiance FX improvements. Diving googles use the TOD lit shader.
3 Years Ago
Brighter, slightly more turqoise underwater. Greater viewing distance underwater.
3 Years Ago
Layer shuffling to stop caustics leaking everywhere
3 Years Ago
Various water tweaks
3 Years Ago
The underwater surface plane responds to depth. The sky is no longer crystal clear at extreme depth.
3 Years Ago
Applied some WIP things to the moonpools. Window test 1 (sucks atm) Various mat changes
3 Years Ago
Buncha changes to facilitate the new underwater lighting plan (light extinction agnostic)
3 Years Ago
Temp working prefabs & ocean tweaks
3 Years Ago
Underwater plant texture spec changes for a more underwatery look Preliminary ocean depth darkening parameters & related materials Water goggles post fx (not implemented yet)
3 Years Ago
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3 Years Ago
Procmap underwater fix
3 Years Ago
Procedural Map Underwater scene
3 Years Ago
Underwater lab lighting/post working files
3 Years Ago
Master effects prefab for DuoSub Functional sonar blip effect for angle/distance params
3 Years Ago
Sub fx file organization
3 Years Ago
fx scene sub stuff
3 Years Ago
Damage states WIP
3 Years Ago
Cleanup & organization. Nixed soft camera frustum blend on that smoke mat.
3 Years Ago
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3 Years Ago
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3 Years Ago
Sub exterior effects & organized the hierarchies Nixed legacy self illumination on some splash/mist mats pfx scene backup
3 Years Ago
More sub effects & related files
3 Years Ago
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3 Years Ago
effects scene backup & related new files fixed gauge needle AO shadow being baked onto the dial face added instrument panel emissive texture other minor sub texture tweaks
3 Years Ago
Dashboard functions and interior WIP
3 Years Ago
FX scene backup & related files.