userPeturcancel
branchrust_reboot/main/Submarinecancel

33 Commits over 61 Days - 0.02cph!

4 Months Ago
Ambient underwater herring (needs underwater masking in the shader)
4 Months Ago
Fixed light offset fuckery in 2 and 3-way moonpools
4 Months Ago
Cleaned out the old fog fakery
4 Months Ago
Fixed unwanted haze inside underwater bases
4 Months Ago
Underwater lab glass with fake fog parameters. Slightly less base water wobble again.
4 Months Ago
Toned down base water wiggle a bit.
4 Months Ago
Disabled projectors on the moonpools for testing.
4 Months Ago
Underwater ambiance FX improvements. Diving googles use the TOD lit shader.
4 Months Ago
Brighter, slightly more turqoise underwater. Greater viewing distance underwater.
4 Months Ago
Layer shuffling to stop caustics leaking everywhere
4 Months Ago
Various water tweaks
4 Months Ago
The underwater surface plane responds to depth. The sky is no longer crystal clear at extreme depth.
4 Months Ago
Applied some WIP things to the moonpools. Window test 1 (sucks atm) Various mat changes
4 Months Ago
Buncha changes to facilitate the new underwater lighting plan (light extinction agnostic)
5 Months Ago
Temp working prefabs & ocean tweaks
5 Months Ago
Underwater plant texture spec changes for a more underwatery look Preliminary ocean depth darkening parameters & related materials Water goggles post fx (not implemented yet)
5 Months Ago
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5 Months Ago
Procmap underwater fix
5 Months Ago
Procedural Map Underwater scene
5 Months Ago
Underwater lab lighting/post working files
5 Months Ago
Master effects prefab for DuoSub Functional sonar blip effect for angle/distance params
5 Months Ago
Sub fx file organization
5 Months Ago
fx scene sub stuff
5 Months Ago
Damage states WIP
6 Months Ago
Cleanup & organization. Nixed soft camera frustum blend on that smoke mat.
6 Months Ago
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6 Months Ago
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6 Months Ago
Sub exterior effects & organized the hierarchies Nixed legacy self illumination on some splash/mist mats pfx scene backup
6 Months Ago
More sub effects & related files
6 Months Ago
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6 Months Ago
effects scene backup & related new files fixed gauge needle AO shadow being baked onto the dial face added instrument panel emissive texture other minor sub texture tweaks
6 Months Ago
Dashboard functions and interior WIP
6 Months Ago
FX scene backup & related files.