userPeturcancel
branchrust_reboot/main/Submarinecancel

33 Commits over 61 Days - 0.02cph!

2 Days Ago
Ambient underwater herring (needs underwater masking in the shader)
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2 Days Ago
Fixed light offset fuckery in 2 and 3-way moonpools
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2 Days Ago
Cleaned out the old fog fakery
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2 Days Ago
Fixed unwanted haze inside underwater bases
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2 Days Ago
Underwater lab glass with fake fog parameters. Slightly less base water wobble again.
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2 Days Ago
Toned down base water wiggle a bit.
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3 Days Ago
Disabled projectors on the moonpools for testing.
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3 Days Ago
Underwater ambiance FX improvements. Diving googles use the TOD lit shader.
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3 Days Ago
Brighter, slightly more turqoise underwater. Greater viewing distance underwater.
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4 Days Ago
Layer shuffling to stop caustics leaking everywhere
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5 Days Ago
Various water tweaks
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5 Days Ago
The underwater surface plane responds to depth. The sky is no longer crystal clear at extreme depth.
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8 Days Ago
Applied some WIP things to the moonpools. Window test 1 (sucks atm) Various mat changes
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9 Days Ago
Buncha changes to facilitate the new underwater lighting plan (light extinction agnostic)
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10 Days Ago
Temp working prefabs & ocean tweaks
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10 Days Ago
Underwater plant texture spec changes for a more underwatery look Preliminary ocean depth darkening parameters & related materials Water goggles post fx (not implemented yet)
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11 Days Ago
▅▊▉ ▇▉▋▌▍'▇ ▊▇▍▇▌▉▅▍ ▌▋ ▆▊▍▊▉▆.
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11 Days Ago
Procmap underwater fix
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11 Days Ago
Procedural Map Underwater scene
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14 Days Ago
Underwater lab lighting/post working files
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18 Days Ago
Master effects prefab for DuoSub Functional sonar blip effect for angle/distance params
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18 Days Ago
Sub fx file organization
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19 Days Ago
fx scene sub stuff
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31 Days Ago
Damage states WIP
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48 Days Ago
Cleanup & organization. Nixed soft camera frustum blend on that smoke mat.
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51 Days Ago
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51 Days Ago
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58 Days Ago
Sub exterior effects & organized the hierarchies Nixed legacy self illumination on some splash/mist mats pfx scene backup
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59 Days Ago
More sub effects & related files
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2 Months Ago
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2 Months Ago
effects scene backup & related new files fixed gauge needle AO shadow being baked onto the dial face added instrument panel emissive texture other minor sub texture tweaks
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2 Months Ago
Dashboard functions and interior WIP
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2 Months Ago
FX scene backup & related files.
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