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22 Commits over 30 Days - 0.03cph!

1 Year Ago
Updated locomotive FXs/lights for the mesh rework.
1 Year Ago
Coaling tower FX fix for the top part of the chute
1 Year Ago
New lightgroup for the 'stopped' state.
1 Year Ago
Disabled the front facing ladder volumes that were interfering/slowing player movement towards the ingress point
1 Year Ago
Locomotive instrument panel does a little lightshow when you couple with a new wagon. Also small texture tweaks to facilitate it.
1 Year Ago
Coal tower emptying tweak for new tinting purposes
1 Year Ago
Locomotive roof fans rotate and have darkness behind them
1 Year Ago
Application of FX/Lighting to the locomotive (slight logic bugs atm)
1 Year Ago
Train coupling FX prefab
1 Year Ago
Final loading/unloading
1 Year Ago
FX iterating backup
1 Year Ago
Coaling tower emptying FX prefab & related files
1 Year Ago
Wagon unloading fx & train prefab iteration
1 Year Ago
Remaining locomotive damage states. Prefab application coming after slight mesh tweaks. TrainDecals are cutout instead of fade because they're on a single mesh all around the large train and it causes lighting issues in some circumstances
1 Year Ago
FX/Lighting/Damage iteration for locos & carriages.
1 Year Ago
Main prefab backup & related files
1 Year Ago
Lighting iteration. Decal emissiveness WIP. Exhaust, dmg, impact & coupling WIP.
1 Year Ago
More
1 Year Ago
Prefab backup & related files Cleanup
1 Year Ago
Progress backup
1 Year Ago
Loco fx/light prefab backup
1 Year Ago
Loco lighting prefab WIP