userPeturcancel
branchrust_reboot/main/bradley_iterationcancel

75 Commits over 31 Days - 0.10cph!

3 Years Ago
Explosion iterations
3 Years Ago
Explosion tonemapping iterations
3 Years Ago
Explosion files & research backup.
3 Years Ago
Main cannon ground effect
3 Years Ago
New flaming ember/debris atlas, because that soft radial blob used everywhere has become pretty old.
3 Years Ago
Cannon impact explosion WIP Muzzle iteration & naming consistency.
3 Years Ago
Main & coax muzzle FX.
3 Years Ago
Cannon related FX & some more random stuff Unused file cleanup.
3 Years Ago
Moved the exhaust to the real location, and adjusted the texture so that it doesn't look like a window. Muzzle tweaks.
3 Years Ago
Firing effects WIP & related temp files.
3 Years Ago
Slow burning atlas. Converted all to TGA because f that PNG alpha noise.
3 Years Ago
Flame stuff WIP
3 Years Ago
More.
3 Years Ago
Fire flipbook files.
3 Years Ago
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3 Years Ago
Hatch burnout one-shot
3 Years Ago
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3 Years Ago
Exhaust & damage states WIP
3 Years Ago
V2 lighting prefab
3 Years Ago
3 Years Ago
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3 Years Ago
3 Years Ago
1/2 low hanging fruit visual facelift