branchrust_reboot/main/cannon_fuseburncancel
5 Commits over 0 Days - ∞cph!
Fixed the cannon attack so that the surrounding smoke around the cannon is properly aligned.
Wick improvements.
Screen shake tweaks on attack.
Wick prefab consistency fixes
Cannon firing and fuse FX tweaks (needs the 300% fuse burn fix to behave properly)
Higher res fuse sparks for 1st person purposes.
Cannon fuse hole is actually a black hole.
Merge from naval_update (spawn fixes for island cannons for testing)