userPeturcancel
branchrust_reboot/main/cookingv2cancel

17 Commits over 0 Days - ∞cph!

Yesterday
More polish. Smoke wisp single sided for better lighting response.
Yesterday
Minor FX polish.
Yesterday
Fixes.
Yesterday
Small tweaks.
Yesterday
Render queue tweak for odd viewing angles.
Yesterday
Fixed the bottle ripple accidentally being a fluorescent yellow.
Yesterday
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
Yesterday
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
Yesterday
Finalized cooking workbench lighting&fx
2 Days Ago
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2 Days Ago
Cooking table progress
2 Days Ago
Added some polygons to the cooking workbench liquid bottle that was looking a little PS2.
2 Days Ago
Emissive texture tweaks.
2 Days Ago
Cooking Workbench FX & Lighting WIP.
2 Days Ago
Cherrypicked fireflickerfix.
2 Days Ago
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2 Days Ago
Optimized cooking workbench texture settings/sizes. Removed a couple of textures that weren't doing anything (flat) Set AO to Linear.