userPeturcancel
branchrust_reboot/main/diversuitcancel

19 Commits over 0 Days - ∞cph!

1 Year Ago
Bone retargeted breathing FX out of the back area when underwater
1 Year Ago
Suit breathing fx prefab
1 Year Ago
Fixed various rendering issues with the torch on & off state. Disabled the viewmodel flare for now because of compatibility issues, and tweaked the glass to get more traditional flaring to compensate.
1 Year Ago
Calibrated the brightness to match the vanilla torch
1 Year Ago
Fixed all remaining issues spotted with the torch. LOD emissive flickering, conditional 1P hiding, shadow glitching and more I'm forgetting.
1 Year Ago
diver torch functions in 3rd person
1 Year Ago
Hatchet drips
1 Year Ago
Melee weapon adaptation WIP
1 Year Ago
Motion inheritence fix
1 Year Ago
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1 Year Ago
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1 Year Ago
Viewmodel on/off function
1 Year Ago
New flare FX & related files. Torch texture size optimization Glass material tweaks
1 Year Ago
Reworked inner bulb and outer glass with new shader features
1 Year Ago
Progress & some stuff for Diogo
1 Year Ago
More viewmodel stuff WIP
1 Year Ago
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1 Year Ago
Merge from diver_fx
1 Year Ago
Merge from main