userPeturcancel
branchrust_reboot/main/diversuitcancel

19 Commits over 0 Days - ∞cph!

2 Years Ago
Bone retargeted breathing FX out of the back area when underwater
2 Years Ago
Suit breathing fx prefab
2 Years Ago
Fixed various rendering issues with the torch on & off state. Disabled the viewmodel flare for now because of compatibility issues, and tweaked the glass to get more traditional flaring to compensate.
2 Years Ago
Calibrated the brightness to match the vanilla torch
2 Years Ago
Fixed all remaining issues spotted with the torch. LOD emissive flickering, conditional 1P hiding, shadow glitching and more I'm forgetting.
2 Years Ago
diver torch functions in 3rd person
2 Years Ago
Hatchet drips
2 Years Ago
Melee weapon adaptation WIP
2 Years Ago
Motion inheritence fix
2 Years Ago
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2 Years Ago
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2 Years Ago
Viewmodel on/off function
2 Years Ago
New flare FX & related files. Torch texture size optimization Glass material tweaks
2 Years Ago
Reworked inner bulb and outer glass with new shader features
2 Years Ago
Progress & some stuff for Diogo
2 Years Ago
More viewmodel stuff WIP
2 Years Ago
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2 Years Ago
Merge from diver_fx
2 Years Ago
Merge from main