userPeturcancel
branchrust_reboot/main/diversuitcancel

19 Commits over 0 Days - ∞cph!

10 Months Ago
Bone retargeted breathing FX out of the back area when underwater
10 Months Ago
Suit breathing fx prefab
10 Months Ago
Fixed various rendering issues with the torch on & off state. Disabled the viewmodel flare for now because of compatibility issues, and tweaked the glass to get more traditional flaring to compensate.
10 Months Ago
Calibrated the brightness to match the vanilla torch
11 Months Ago
Fixed all remaining issues spotted with the torch. LOD emissive flickering, conditional 1P hiding, shadow glitching and more I'm forgetting.
11 Months Ago
diver torch functions in 3rd person
11 Months Ago
Hatchet drips
11 Months Ago
Melee weapon adaptation WIP
11 Months Ago
Motion inheritence fix
11 Months Ago
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11 Months Ago
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11 Months Ago
Viewmodel on/off function
11 Months Ago
New flare FX & related files. Torch texture size optimization Glass material tweaks
11 Months Ago
Reworked inner bulb and outer glass with new shader features
11 Months Ago
Progress & some stuff for Diogo
11 Months Ago
More viewmodel stuff WIP
11 Months Ago
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11 Months Ago
Merge from diver_fx
11 Months Ago
Merge from main